Accueil > > > 3D STÉRÉOSCOPIQUE. FAITES DE LA 3D À PARTIR DE DEUX PHOTOS.
3D STÉRÉOSCOPIQUE. FAITES DE LA 3D À PARTIR DE DEUX PHOTOS.
Information sur la source
Description
Ce programme est basé sur l'utilisation de photos pour réaliser simplement des modéles 3D. A partir de deux photos décalés d'un objet vous réalisez grâce au programme un modèle 3D de votre objet en quelques clics de souris. Ainsi vous pouvez modéliser par exemple votre visage( à condition de posséder un appareil photo numérique). Attention pour que le code source fonctionne et pour le modifier, vous devez installer le composant M3D que j'ai deja installé sur le site. Le zip fournit contient l'ensemble des fichiers delphi du projet mais aussi l'executable au cas ou vous ne posséderiez pas le composant. N'hésitez pas à me poser des questions si vous trouvez que mon code n'est pas clair et signalez moi les bugs.
Source
- unit surfcplx;
-
- interface
-
- uses
- Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
- StdCtrls, ExtCtrls, ExtDlgs, ComCtrls, M3D;
-
- type
- Tligne2=record //alg 1
- num:word;etat:byte;
- end;
-
- Ttriligne=array[1..800,1..800] of Tligne2; //alg 1
-
- Tpoly=record
- x1,y1,z1,x2,y2,z2,x3,y3,z3:extended; //etape 2
- p1,p2,p3:word;
- end;
-
- Ttrait=record
- x1,y1,x2,y2,coef:extended;
- end;
-
- Tligne=record //alg 2
- p1,p2:word;
- poly1,poly2:word;
- end;
-
- Tmligne=array[1..1000] of tligne; //etape2
-
- Tintersec=record
- dist:extended;
- etat:byte;
- end;
-
- Ttampligne=array[1..800] of word; //alg 1
-
- Tmultiligne=array[1..800,1..800] of Tintersec; //alg 1+2
- Tpoint = record
- x,y,z:extended;
- end;
-
- Tpol = record
- x1,y1,z1,x2,y2,z2,x3,y3,z3:extended;
- xt1,yt1,xt2,yt2,xt3,yt3:word;
- end;
-
-
- TForm1 = class(TForm)
- M3D1: TM3D;
- Image2: TImage;
- Image1: TImage;
- Button1: TButton;
- Button2: TButton;
- Edit1: TEdit;
- Edit2: TEdit;
- Edit3: TEdit;
- Label1: TLabel;
- Label2: TLabel;
- Label3: TLabel;
- Button3: TButton;
- Button4: TButton;
- Timer1: TTimer;
- OpenPictureDialog1: TOpenPictureDialog;
- Button5: TButton;
- Button6: TButton;
- Edit4: TEdit;
- Edit5: TEdit;
- Label4: TLabel;
- Label5: TLabel;
- Button12: TButton;
- Button13: TButton;
- Button14: TButton;
- OpenDialog1: TOpenDialog;
- SaveDialog1: TSaveDialog;
- TrackBar1: TTrackBar;
- TrackBar2: TTrackBar;
- TrackBar3: TTrackBar;
- Image3: TImage;
- Label6: TLabel;
- Image4: TImage;
- Image5: TImage;
- Image6: TImage;
- Image7: TImage;
- Button7: TButton;
- SavePictureDialog1: TSavePictureDialog;
- procedure etape1;
- procedure devinepolygones;
- function coupe(p1,p2,p3,p4:word):boolean;
- function coupe2(p1,p2,p3:word;x4u,y4u:extended):boolean;
- function coupe3(p1,p2,tn:word):boolean;
- function defsens(x1u,y1u,x2u,y2u,x3u,y3u:extended):shortint;
- function detangle(x1,y1,x2,y2,x3,y3:extended):extended;
- function dehors(x1,y1:extended):boolean;
- procedure sauvesurface(fichier:string);
- procedure chargesurface(fichier:string);
- procedure appercu;
- procedure fragmente(dist:extended);
-
- procedure Button1Click(Sender: TObject);
- procedure Button2Click(Sender: TObject);
- procedure FormCreate(Sender: TObject);
- procedure Button3Click(Sender: TObject);
- procedure Image1MouseDown(Sender: TObject; Button: TMouseButton;
- Shift: TShiftState; X, Y: Integer);
- procedure Image1MouseMove(Sender: TObject; Shift: TShiftState; X,
- Y: Integer);
- procedure Image2MouseMove(Sender: TObject; Shift: TShiftState; X,
- Y: Integer);
- procedure Image2MouseDown(Sender: TObject; Button: TMouseButton;
- Shift: TShiftState; X, Y: Integer);
- procedure Image2MouseUp(Sender: TObject; Button: TMouseButton;
- Shift: TShiftState; X, Y: Integer);
- procedure Button4Click(Sender: TObject);
- procedure timer(Sender: TObject);
- procedure M3D1Mousemove(Sender: TObject; Shift: TShiftState; X,
- Y: Integer);
- procedure FormKeyDown(Sender: TObject; var Key: Word;
- Shift: TShiftState);
- procedure FormMouseMove(Sender: TObject; Shift: TShiftState; X,
- Y: Integer);
- procedure Button5Click(Sender: TObject);
- procedure Button6Click(Sender: TObject);
- procedure Button8Click(Sender: TObject);
- //procedure Button7Click(Sender: TObject);
- procedure Button9Click(Sender: TObject);
- procedure Button10Click(Sender: TObject);
- procedure Button11Click(Sender: TObject);
- procedure Button12Click(Sender: TObject);
- procedure Button13Click(Sender: TObject);
- procedure Button14Click(Sender: TObject);
- procedure Button15Click(Sender: TObject);
- procedure TrackBar1Change(Sender: TObject);
- procedure TrackBar2Change(Sender: TObject);
- procedure TrackBar3Change(Sender: TObject);
- procedure Image3MouseMove(Sender: TObject; Shift: TShiftState; X,
- Y: Integer);
- procedure Image7MouseDown(Sender: TObject; Button: TMouseButton;
- Shift: TShiftState; X, Y: Integer);
- procedure Image6MouseDown(Sender: TObject; Button: TMouseButton;
- Shift: TShiftState; X, Y: Integer);
- procedure Image4MouseDown(Sender: TObject; Button: TMouseButton;
- Shift: TShiftState; X, Y: Integer);
- procedure Image5MouseDown(Sender: TObject; Button: TMouseButton;
- Shift: TShiftState; X, Y: Integer);
- procedure Image3MouseDown(Sender: TObject; Button: TMouseButton;
- Shift: TShiftState; X, Y: Integer);
- procedure Button7pClick(Sender: TObject);
- procedure Button7Click(Sender: TObject);
- private
- { Déclarations privées }
- public
- { Déclarations publiques }
- end;
-
- var
- Form1: TForm1;
- mat3d,mat3d2:array[1..1000] of Tpoint;
- contour:array[1..200] of Tpoint;
- nc,np,nf:word;
- trctr:boolean;
- matligne:^Tmultiligne;
- lfin:^Tmligne;
- matpoly:array[1..1000] of Tpoly ;
- cli,ctr,cpo:dword;
- mligne:^Ttriligne;
- tampligne:^Ttampligne;
- multrait:array[1..1500] of Ttrait;
- ntrait,v1,v2,pcour:word;
- masq,appuie,dehor,bloque:boolean;
- btm1,btm2:tbitmap;
- l,dE,z0,vr:extended;
- decx,decy:word;
- rendu,im1,im2:string;
- m1,m2:array[1..100] of byte;
- matsav:array[1..1000] of tpol;
-
-
- implementation
-
- {$R *.DFM}
-
- procedure TForm1.Button1Click(Sender: TObject);
- var n:word;
- begin
- image1.canvas.Pen.color:=clgreen;
- image1.canvas.moveTo(round(mat3d[1].x),round(mat3d[1].y));
- for n:=2 to nc-1 do begin
- image1.canvas.lineTo(round(mat3d[n].x),round(mat3d[n].y));
- end;
- image1.canvas.lineTo(round(mat3d[1].x),round(mat3d[1].y));
- if trctr then begin
- edit1.text:=inttostr(nf);
- edit3.text:=inttostr(ntrait);
- // v1:=np+nc-2;v2:=ntrait;
- end;
- trctr:=False;
- end;
-
- procedure TForm1.Button2Click(Sender: TObject);
- begin
- etape1;
- devinepolygones;
- l:=(trackbar1.Position);
- z0:=(trackbar2.Position);
- appercu;
- end;
-
-
- procedure TForm1.FormCreate(Sender: TObject);
- begin
- m3d1.creer;
- m3d1.Moteur.coulfond:=$5fff;
- trctr:=True;nc:=1;np:=1;
- new(matligne);new(lfin);cli:=0;ctr:=0;cpo:=1;
- new(mligne);new(tampligne);
- btm1:=tbitmap.create;
- btm2:=tbitmap.create;
- //btm1.LoadFromFile('c:\windows\Britney 06.BMP');
- m3d1.camera.champ:=200;
- m3d1.camera.decz:=40;
- m3d1.Moteur.coulfond:=$1234;
- m3d1.ChargeReflexions(1,'C:\Windows\Bureau\camille\rech\surfaces complexes\fichiers 3D\light.lum');
- //m3d1.ChargeReflexions(1,'C:\Windows\Bureau\camille\rech\surfaces complexes\fichiers 3D\diffus.lum');
- rendu:='texnormal';
- l:=20;
- dE:=15;
- z0:=5;
- vr:=1;
- decx:=0;
- decy:=0;
- with m3d1.camera do begin
- posx:=0;
- posy:=0;
- posz:=0;
- perspective:=400;
- end;
-
- m3d1.assignbitmap(2,320,240,image3.picture.bitmap);
-
- btm1.LoadFromFile('C:\Windows\exemple1\Ressources\masque1.bmp');
- m3d1.chargetexture(0,'C:\Windows\exemple1\Ressources\masque1.bmp');
- im1:='C:\Windows\exemple1\Ressources\masque1.bmp';
- //charge l'exemple
- btm2.LoadFromFile('C:\Windows\exemple1\Ressources\masque2.bmp');
- im2:='C:\Windows\exemple1\Ressources\masque2.bmp';
-
- chargesurface('C:\Windows\exemple1\Ressources\masque.sur');
-
- etape1;
- devinepolygones; //relie les points en polygones
- l:=(trackbar1.Position);
- z0:=(trackbar2.Position);
- appercu; //calcul le rendu
- dehor:=True;
- bloque:=False;
-
- //image3.canvas.Font
- end;
-
- procedure TForm1.Button3Click(Sender: TObject);
- begin
- image1.canvas.Brush.color:=clwhite;
- btm1.canvas.rectangle(0,0,512,512);
- btm2.canvas.rectangle(0,0,512,512);
- m3d1.objet.taille:=0;
- nc:=1;np:=1;cli:=0;ctr:=0;
- trctr:=true;
- end;
-
- procedure TForm1.Image1MouseDown(Sender: TObject; Button: TMouseButton;
- Shift: TShiftState; X, Y: Integer);
- begin
- //m3d1.dpoint(1,x,300-y,0);
- //m3d1.rafraichis(1);
- //image1.Canvas.Draw(0,0,btm1);
- image1.canvas.Pixels[x,y]:=1;
- //image1.canvas.pen.color:=clred;
- //image1.Canvas.Ellipse(x-2,y-2,x+2,y+2);
- if trctr then begin
- mat3d[nc].x:=x+decx;
- mat3d[nc].y:=y+decy;
- //mat3d[nc].z:=l*dE/(z0);
-
- mat3d2[nc].x:=x+decx;
- mat3d2[nc].y:=y+decy;
- inc(nc);masq:=True;
- end;
-
- if trctr=False then begin
- if dehors(x+decx,y+decy)=false then begin
- mat3d[np+nc-1].x:=x+decx;
- mat3d[np+nc-1].y:=y+decy;
- // mat3d[np+nc-1].z:=l*dE/(z0);
-
- mat3d2[np+nc-1].x:=x+decx;
- mat3d2[np+nc-1].y:=y+decy;
- inc(np);masq:=False;
- end
- else begin
- showmessage('Point en dehors du contour');
- end;
-
- end;
- end;
-
-
- procedure TForm1.Image7MouseDown(Sender: TObject; Button: TMouseButton;
- Shift: TShiftState; X, Y: Integer);
- var n:dword;
- begin
- if (decx>4) then decx:=decx-4;
- image1.canvas.CopyRect(rect(0,0,500,400),btm1.Canvas,rect(decx,decy,decx+500,decy+400));
- image1.canvas.pen.color:=clred;
- image1.canvas.brush.color:=clwhite;
- for n:=1 to nc+np-2 do begin
- image1.Canvas.Ellipse(round(mat3d[n].x)-2-decx,round(mat3d[n].y-decy)-2,round(mat3d[n].x)+2-decx,round(mat3d[n].y)+2-decy);
- end;
- image2.canvas.CopyRect(rect(0,0,500,400),btm2.Canvas,rect(decx,decy,decx+500,decy+400));
- image2.canvas.pen.color:=clred;
- image2.canvas.brush.color:=clwhite;
- for n:=1 to nc+np-2 do begin
- image2.Canvas.Ellipse(round(mat3d2[n].x)-2-decx,round(mat3d2[n].y-decy)-2,round(mat3d2[n].x)+2-decx,round(mat3d2[n].y)+2-decy);
- end;
- end;
-
- procedure TForm1.Image6MouseDown(Sender: TObject; Button: TMouseButton;
- Shift: TShiftState; X, Y: Integer);
- var n:dword;
- begin
- decx:=decx+4;
- image1.canvas.CopyRect(rect(0,0,500,400),btm1.Canvas,rect(decx,decy,decx+500,decy+400));
- image1.canvas.pen.color:=clred;
- image1.canvas.brush.color:=clwhite;
- for n:=1 to nc+np-2 do begin
- image1.Canvas.Ellipse(round(mat3d[n].x)-2-decx,round(mat3d[n].y-decy)-2,round(mat3d[n].x)+2-decx,round(mat3d[n].y)+2-decy);
- end;
- image2.canvas.CopyRect(rect(0,0,500,400),btm2.Canvas,rect(decx,decy,decx+500,decy+400));
- image2.canvas.pen.color:=clred;
- image2.canvas.brush.color:=clwhite;
- for n:=1 to nc+np-2 do begin
- image2.Canvas.Ellipse(round(mat3d2[n].x)-2-decx,round(mat3d2[n].y-decy)-2,round(mat3d2[n].x)+2-decx,round(mat3d2[n].y)+2-decy);
- end;
-
- end;
-
- procedure TForm1.Image4MouseDown(Sender: TObject; Button: TMouseButton;
- Shift: TShiftState; X, Y: Integer);
- var n:dword;
- begin
- decy:=decy+4;
- image1.canvas.CopyRect(rect(0,0,500,400),btm1.Canvas,rect(decx,decy,decx+500,decy+400));
- //image1.Canvas.Draw(decx,decy,btm1);
- image1.canvas.pen.color:=clred;
- image1.canvas.brush.color:=clwhite;
- for n:=1 to nc+np-2 do begin
- image1.Canvas.Ellipse(round(mat3d[n].x)-2-decx,round(mat3d[n].y-decy)-2,round(mat3d[n].x)+2-decx,round(mat3d[n].y)+2-decy);
- end;
-
- image2.canvas.CopyRect(rect(0,0,500,400),btm2.Canvas,rect(decx,decy,decx+500,decy+400));
- image2.canvas.pen.color:=clred;
- image2.canvas.brush.color:=clwhite;
- for n:=1 to nc+np-2 do begin
- image2.Canvas.Ellipse(round(mat3d2[n].x)-2-decx,round(mat3d2[n].y-decy)-2,round(mat3d2[n].x)+2-decx,round(mat3d2[n].y)+2-decy);
- end;
-
- end;
-
- procedure TForm1.Image5MouseDown(Sender: TObject; Button: TMouseButton;
- Shift: TShiftState; X, Y: Integer);
- var n:dword;
- begin
- if (decy>4) then decy:=decy-4;
- image1.canvas.CopyRect(rect(0,0,500,400),btm1.Canvas,rect(decx,decy,decx+500,decy+400));
- //image1.Canvas.Draw(decx,decy,btm1);
- image1.canvas.pen.color:=clred;
- image1.canvas.brush.color:=clwhite;
- for n:=1 to nc+np-2 do begin
- image1.Canvas.Ellipse(round(mat3d[n].x)-2-decx,round(mat3d[n].y-decy)-2,round(mat3d[n].x)+2-decx,round(mat3d[n].y)+2-decy);
- end;
- image2.canvas.CopyRect(rect(0,0,500,400),btm2.Canvas,rect(decx,decy,decx+500,decy+400));
- image2.canvas.pen.color:=clred;
- image2.canvas.brush.color:=clwhite;
- for n:=1 to nc+np-2 do begin
- image2.Canvas.Ellipse(round(mat3d2[n].x)-2-decx,round(mat3d2[n].y-decy)-2,round(mat3d2[n].x)+2-decx,round(mat3d2[n].y)+2-decy);
- end;
-
- end;
-
-
-
-
-
- procedure TForm1.Image1MouseMove(Sender: TObject; Shift: TShiftState; X,
- Y: Integer);
- var n:dword;
- begin
- //image1.Canvas.Draw(decx,decy,btm1);
- image1.canvas.CopyRect(rect(0,0,500,400),btm1.Canvas,rect(decx,decy,decx+500,decy+400));
- image1.canvas.pen.color:=clred;
- image1.canvas.brush.color:=clwhite;
- for n:=1 to nc+np-2 do begin
- // image1.canvas.Pixels[round(mat3d[n].x),round(mat3d[n].y)]:=1;
- image1.Canvas.Ellipse(round(mat3d[n].x)-2-decx,round(mat3d[n].y)-2-decy,round(mat3d[n].x)+2-decx,round(mat3d[n].y)+2-decy);
- end;
- end;
-
-
- procedure TForm1.Image2MouseMove(Sender: TObject; Shift: TShiftState; X,
- Y: Integer);
- var n:dword;
- begin
- image2.canvas.CopyRect(rect(0,0,500,400),btm2.Canvas,rect(decx,decy,decx+500,decy+400));
-
- image2.canvas.pen.color:=clred;
- image2.canvas.brush.color:=clwhite;
- for n:=1 to nc+np-2 do begin
- if n<>pcour then begin
- //image2.canvas.Pixels[round(mat3d2[n].x),round(mat3d2[n].y)]:=1;
- image2.Canvas.Ellipse(round(mat3d2[n].x)-2-decx,round(mat3d2[n].y)-2-decy,round(mat3d2[n].x)+2-decx,round(mat3d2[n].y)+2-decy);
- end;
- end;
-
- image2.canvas.pen.color:=clblue;
- image1.canvas.pen.color:=clblue;
- if (appuie) and (pcour<>0) then begin
- image2.Canvas.Ellipse(x-2,y-2,x+2,y+2);
- image1.Canvas.Ellipse(round(mat3d[pcour].x)-2-decx,round(mat3d[pcour].y)-2-decy,round(mat3d[pcour].x)+2-decx,round(mat3d[pcour].y)+2-decy);
- end;
-
- end;
-
-
-
- procedure TForm1.Image2MouseDown(Sender: TObject; Button: TMouseButton;
- Shift: TShiftState; X, Y: Integer);
- var n:dword;
- begin
- appuie:=True;
- pcour:=0;
- for n:=1 to (np+nc-2) do begin
- if (abs(mat3d2[n].x-(x+decx))<=4) and (abs(mat3d2[n].y-(y+decy))<=4) then pcour:=n;
- end;
- end;
-
- procedure TForm1.Image2MouseUp(Sender: TObject; Button: TMouseButton;
- Shift: TShiftState; X, Y: Integer);
- var x1,y1:extended;
- begin
- appuie:=false;
- x1:=mat3d[pcour].x;y1:=mat3d[pcour].y;
- mat3d2[pcour].x:=x+decx;mat3d2[pcour].y:=y+decy;
- image2.canvas.pen.color:=clred;
- image2.Canvas.Ellipse(x-2,y-2,x+2,y+2);
-
-
-
- //mat3d[pcour].z:=l*dE/(z0+x1-(x+decx));
- pcour:=0;
- end;
-
- procedure TForm1.Button4Click(Sender: TObject);
- var n:dword;
- begin
- for n:=1 to cpo do begin
- m3d1.structure[n].polarite:=-1*m3d1.structure[n].polarite;
- end;
-
- with m3d1 do begin
- moteur.coulfond:=$1234;
- rend(rendu,1);
- moteur.coulfond:=$ffff;
- camera.zoom:=8;
- rend('coloré',2);
- rafraichis(1);
- rafraichis(2);
- end;
- {with m3d1 do begin
- with objet do begin
- taille:=cpo;
- nom:='suface1';
- end;
- //chargetexture(0,'c:\windows\Britney 06.bmp');
- // chargetexture(1,'c:\windows\Britney 06.bmp');
- //chargetexture(0,'c:\windows\Britney 06.bmp');
- for n:=1 to cpo do begin
- structure^[n].xt1:=round(matpoly[n].x1);structure^[n].xt2:=round(matpoly[n].x2);structure^[n].xt3:=round(matpoly[n].x3);
- structure^[n].yt1:=round(matpoly[n].y1);structure^[n].yt2:=round(matpoly[n].y2);structure^[n].yt3:=round(matpoly[n].y3);
-
- structure^[n].y1:=matpoly[n].x1/20;structure^[n].y2:=matpoly[n].x2/20;structure^[n].y3:=matpoly[n].x3/20;
- structure^[n].x1:=matpoly[n].y1/20;structure^[n].x2:=matpoly[n].y2/20;structure^[n].x3:=matpoly[n].y3/20;
- structure^[n].z1:=matpoly[n].z1/20;structure^[n].z2:=matpoly[n].z2/20;structure^[n].z3:=matpoly[n].z3/20;
- structure^[n].texture:=1;
- //polarite:=1;
-
- end;
- rend('texnormal',1);
- rafraichis(1);
- end; }
-
- end;
-
-
- procedure TForm1.timer(Sender: TObject);
- begin
- with m3d1 do begin
- if (dehor=False) then begin
- moteur.coulfond:=$1234;
- //moteur.raftamp:=True;
- rend(rendu,1);
- {moteur.raftamp:=False;
- rend('fildefer',1); }
- //camera.decy:=camera.decy+9;
- moteur.coulfond:=$ffff;
- camera.zoom:=8;
- // rend('pcav',2);
- // moteur.raftamp:=True;
- rend('coloré',2);
- // camera.decy:=camera.decy-9;
- //Moteur.grandecran:=True;
- rafraichis(1);
- //Moteur.grandecran:=False;
- rafraichis(2);
- form1.caption:='M3D:'+floattostr(m3d1.IPS)+' IPS.';
- end;
- end;
-
- end;
-
- procedure TForm1.M3D1Mousemove(Sender: TObject; Shift: TShiftState; X,
- Y: Integer);
- begin
- if bloque=False then begin
- m3d1.alpha:=x/40;
- m3d1.tetha:=y/40;
- end;
- dehor:=False;
- end;
-
-
- procedure TForm1.FormKeyDown(Sender: TObject; var Key: Word;
- Shift: TShiftState);
- begin
- with m3d1 do begin
- {if key=105 then deplacey(vr);
- if key=99 then deplacey(-vr);
-
- if key=102 then deplacex(vr);
- if key=100 then deplacex(-vr);
-
- if key=104 then deplacez(vr);
- if key=101 then deplacez(-vr); }
-
- if key=221 then deplacey(vr);
- if key=192 then deplacey(-vr);
-
- if key=77 then deplacex(vr);
- if key=75 then deplacex(-vr);
-
- if key=79 then deplacez(vr);
- if key=76 then deplacez(-vr);
-
-
- if key=83 then begin
- if bloque then bloque:=False
- else bloque:=True;
- end;
-
- with camera do begin
- if key=105 then decx:=decx-vr;
- if key=99 then decx:=decx+vr;
-
- if key=102 then decy:=decy-vr; //x et y
- if key=100 then decy:=decy+vr;
-
- if key=104 then perspective:=round(perspective*1.1); //z
- if key=101 then perspective:=round(perspective/1.1);
- end;
- end;
- end;
-
-
-
- procedure TForm1.FormMouseMove(Sender: TObject; Shift: TShiftState; X,
- Y: Integer);
- begin
- { m3d1.alpha:=x/50;
- m3d1.tetha:=y/50; }
- dehor:=True;
- end;
-
- procedure TForm1.Button5Click(Sender: TObject);
- begin
- if openpicturedialog1.execute then begin
- btm1.LoadFromFile(openpicturedialog1.FileName);
- m3d1.chargetexture(0,openpicturedialog1.FileName);
- im1:=openpicturedialog1.FileName;
- end;
- end;
-
- procedure TForm1.Button6Click(Sender: TObject);
- begin
- if openpicturedialog1.execute then begin
- btm2.LoadFromFile(openpicturedialog1.FileName);
- im2:=openpicturedialog1.FileName;
- end;
- end;
-
- procedure TForm1.Button8Click(Sender: TObject);
- var n:dword;
- begin
- if (decy>4) then decy:=decy-4;
- image1.canvas.CopyRect(rect(0,0,500,400),btm1.Canvas,rect(decx,decy,decx+500,decy+400));
- //image1.Canvas.Draw(decx,decy,btm1);
- image1.canvas.pen.color:=clred;
- image1.canvas.brush.color:=clwhite;
- for n:=1 to nc+np-2 do begin
- image1.Canvas.Ellipse(round(mat3d[n].x)-2-decx,round(mat3d[n].y-decy)-2,round(mat3d[n].x)+2-decx,round(mat3d[n].y)+2-decy);
- end;
- image2.canvas.CopyRect(rect(0,0,500,400),btm2.Canvas,rect(decx,decy,decx+500,decy+400));
- image2.canvas.pen.color:=clred;
- image2.canvas.brush.color:=clwhite;
- for n:=1 to nc+np-2 do begin
- image2.Canvas.Ellipse(round(mat3d2[n].x)-2-decx,round(mat3d2[n].y-decy)-2,round(mat3d2[n].x)+2-decx,round(mat3d2[n].y)+2-decy);
- end;
- end;
-
- {procedure TForm1.Button7Click(Sender: TObject);
- var n:dword;
- begin
- decy:=decy+4;
- image1.canvas.CopyRect(rect(0,0,500,400),btm1.Canvas,rect(decx,decy,decx+500,decy+400));
- //image1.Canvas.Draw(decx,decy,btm1);
- image1.canvas.pen.color:=clred;
- image1.canvas.brush.color:=clwhite;
- for n:=1 to nc+np-2 do begin
- image1.Canvas.Ellipse(round(mat3d[n].x)-2-decx,round(mat3d[n].y-decy)-2,round(mat3d[n].x)+2-decx,round(mat3d[n].y)+2-decy);
- end;
-
- image2.canvas.CopyRect(rect(0,0,500,400),btm2.Canvas,rect(decx,decy,decx+500,decy+400));
- image2.canvas.pen.color:=clred;
- image2.canvas.brush.color:=clwhite;
- for n:=1 to nc+np-2 do begin
- image2.Canvas.Ellipse(round(mat3d2[n].x)-2-decx,round(mat3d2[n].y-decy)-2,round(mat3d2[n].x)+2-decx,round(mat3d2[n].y)+2-decy);
- end;
- end; }
-
- procedure TForm1.Button9Click(Sender: TObject);
- var n:dword;
- begin
- if (decx>4) then decx:=decx-4;
- image1.canvas.CopyRect(rect(0,0,500,400),btm1.Canvas,rect(decx,decy,decx+500,decy+400));
- image1.canvas.pen.color:=clred;
- image1.canvas.brush.color:=clwhite;
- for n:=1 to nc+np-2 do begin
- image1.Canvas.Ellipse(round(mat3d[n].x)-2-decx,round(mat3d[n].y-decy)-2,round(mat3d[n].x)+2-decx,round(mat3d[n].y)+2-decy);
- end;
- image2.canvas.CopyRect(rect(0,0,500,400),btm2.Canvas,rect(decx,decy,decx+500,decy+400));
- image2.canvas.pen.color:=clred;
- image2.canvas.brush.color:=clwhite;
- for n:=1 to nc+np-2 do begin
- image2.Canvas.Ellipse(round(mat3d2[n].x)-2-decx,round(mat3d2[n].y-decy)-2,round(mat3d2[n].x)+2-decx,round(mat3d2[n].y)+2-decy);
- end;
- end;
-
- procedure TForm1.Button10Click(Sender: TObject);
- var n:dword;
- begin
- decx:=decx+4;
- image1.canvas.CopyRect(rect(0,0,500,400),btm1.Canvas,rect(decx,decy,decx+500,decy+400));
- image1.canvas.pen.color:=clred;
- image1.canvas.brush.color:=clwhite;
- for n:=1 to nc+np-2 do begin
- image1.Canvas.Ellipse(round(mat3d[n].x)-2-decx,round(mat3d[n].y-decy)-2,round(mat3d[n].x)+2-decx,round(mat3d[n].y)+2-decy);
- end;
- image2.canvas.CopyRect(rect(0,0,500,400),btm2.Canvas,rect(decx,decy,decx+500,decy+400));
- image2.canvas.pen.color:=clred;
- image2.canvas.brush.color:=clwhite;
- for n:=1 to nc+np-2 do begin
- image2.Canvas.Ellipse(round(mat3d2[n].x)-2-decx,round(mat3d2[n].y-decy)-2,round(mat3d2[n].x)+2-decx,round(mat3d2[n].y)+2-decy);
- end;
- end;
-
-
-
- procedure TForm1.Button12Click(Sender: TObject);
- var lo:word;
- var typ:string;
- begin
- if savedialog1.Execute then begin
- {m3d1.SauveTextures(1,savedialog1.filename);
- m3d1.SauveStructure(savedialog1.filename);
- m3d1.SauveObjet(savedialog1.filename);
- lo:=length(savedialog1.filename);
- typ:=Copy(savedialog1.filename,lo-3, 4); }
- // typ:=savedialog1.filterindex;
- if savedialog1.filterindex=1 then sauvesurface(savedialog1.filename);
- if savedialog1.filterindex=2 then begin
- m3d1.SauveTextures(1,savedialog1.filename);
- m3d1.SauveStructure(savedialog1.filename);
- m3d1.SauveObjet(savedialog1.filename);
- end;
- end;
- end;
-
- procedure TForm1.Button13Click(Sender: TObject);
- var lo:word;
- var typ:string;
- begin
- if opendialog1.Execute then begin
- lo:=length(opendialog1.filename);
- typ:=Copy(opendialog1.filename,lo-3, 4);
- if typ='.O3D' then m3d1.ChargeObjet(opendialog1.filename); //chargement d'un objet 3D (géré par M3D)
- if typ='.sur' then chargesurface(opendialog1.filename); //chargement d'une surface (interne)
- //chargesurface(opendialog1.filename);
- end;
- end;
-
- procedure TForm1.Button14Click(Sender: TObject);
- label l1;
- begin
- if rendu='fildefer' then begin
- rendu:='texnormal';goto l1;
- end;
- if rendu='texnormal' then begin
- rendu:='texombré';goto l1;
- end;
- if rendu='texombré' then begin
- rendu:='ombré';goto l1;
- end;
- if rendu='ombré' then begin
- rendu:='pcav';goto l1;
- end;
- if rendu='pcav' then begin
- rendu:='coloré';goto l1;
- end;
- if rendu='coloré' then begin
- rendu:='fildefer';goto l1;
- end;
-
- l1:
-
- with m3d1 do begin
- moteur.coulfond:=$1234;
- rend(rendu,1);
- moteur.coulfond:=$ffff;
- camera.zoom:=8;
- rend('coloré',2);
- rafraichis(1);
- rafraichis(2);
- end;
- end;
-
-
- procedure Tform1.sauvesurface(fichier:string);
- var
- fi:file;
- t1,t2,n:word;
- begin
- t1:=length(im1);t2:=length(im2);
-
- for n:=1 to t1 do begin
- m1[n]:=ord(im1[n]);
- end;
-
- for n:=1 to t2 do begin
- m2[n]:=ord(im2[n]);
- end;
-
- AssignFile(fi,fichier+'.sur');
- Rewrite(fi, 1);
-
- Blockwrite(fi,t1,2);
- Blockwrite(fi,t2,2);
- Blockwrite(fi,m1,t1);
- Blockwrite(fi,m2,t2);
- Blockwrite(fi,nc,2);
- Blockwrite(fi,np,2);
- Blockwrite(fi,mat3d,(np+nc-2)*30);
- Blockwrite(fi,mat3d2,(np+nc-2)*30);
- CloseFile(Fi);
-
- end;
-
- procedure Tform1.chargesurface(fichier:string);
- var
- fi:file;
- t1,t2,n:word;
- begin
- AssignFile(Fi,fichier);
- Reset(Fi,1);
-
- Blockread(fi,t1,2);
- Blockread(fi,t2,2);
- Blockread(fi,m1,t1);
- Blockread(fi,m2,t2);
-
- Blockread(fi,nc,2);
- Blockread(fi,np,2);
- Blockread(fi,mat3d,(np+nc-2)*30);
- Blockread(fi,mat3d2,(np+nc-2)*30);
- CloseFile(Fi);
- im1:='';im2:='';
-
- for n:=1 to t1 do begin
- im1:=im1+chr(m1[n]);
- end;
-
- for n:=1 to t2 do begin
- im2:=im2+chr(m2[n]);
- end;
-
-
- btm1.LoadFromFile(im1);
- m3d1.chargetexture(0,im1);
- btm2.LoadFromFile(im2);
- trctr:=false;
- end;
-
-
- procedure TForm1.Button15Click(Sender: TObject);
- begin
- if savedialog1.Execute then begin
- m3d1.SauveTextures(1,savedialog1.filename);
- m3d1.SauveStructure(savedialog1.filename);
- m3d1.SauveObjet(savedialog1.filename);
- end;
- end;
-
-
-
- procedure TForm1.appercu;
- var
- n,q1,q2,q3:dword;
- mx,my,mz:extended;
-
- begin
- with m3d1 do begin
- //m3d1.Moteur.raftamp:=false;
- for n:=1 to cpo do begin
- //mat3d[n].z:=l*dE/(z0+mat3d[n].x-mat3d2[n].x);
- q1:=matpoly[n].p1;q2:=matpoly[n].p2;q3:=matpoly[n].p3;
- structure^[n].z1:=l*dE/((z0+mat3d[q1].x-mat3d2[q1].x+1E-5)*20); //recalcul des profondeurs
- structure^[n].z2:=l*dE/((z0+mat3d[q2].x-mat3d2[q2].x+1E-5)*20);
- structure^[n].z3:=l*dE/((z0+mat3d[q3].x-mat3d2[q3].x+1E-5)*20);
- end;
-
- with objet do begin
- taille:=cpo;
- nom:='suface1';
- end;
- //chargetexture(0,'c:\windows\Britney 06.bmp');
- // chargetexture(1,'c:\windows\Britney 06.bmp');
- //chargetexture(0,'c:\windows\Britney 06.bmp');
- { for n:=1 to 100 do begin
- m3d1.voirtexture(1);
- end;}
- for n:=1 to cpo do begin
- structure^[n].xt1:=round(matpoly[n].x1);structure^[n].xt2:=round(matpoly[n].x2);structure^[n].xt3:=round(matpoly[n].x3);
- structure^[n].yt1:=round(matpoly[n].y1);structure^[n].yt2:=round(matpoly[n].y2);structure^[n].yt3:=round(matpoly[n].y3);
-
- structure^[n].y1:=-matpoly[n].x1/20;structure^[n].y2:=-matpoly[n].x2/20;structure^[n].y3:=-matpoly[n].x3/20;
- structure^[n].x1:=matpoly[n].y1/20;structure^[n].x2:=matpoly[n].y2/20;structure^[n].x3:=matpoly[n].y3/20;
- //structure^[n].z1:=matpoly[n].z1/20;structure^[n].z2:=matpoly[n].z2/20;structure^[n].z3:=matpoly[n].z3/20;
- structure^[n].texture:=0;structure^[n].couleur:=random($ffff);
- with structure^[n] do begin
- polarite:=-defsens(x1,y1,x2,y2,x3,y3);
- end;
- //polarite:=1;
- end;
- mx:=0;my:=0;mz:=0;
-
- for n:=1 to cpo do begin
- with structure^[n] do begin
- mx:=mx+x1+x2+x3;
- my:=my+y1+y2+y3;
- mz:=mz+z1+z2+z3;
- end;
- end;
-
- mx:=mx/(3*cpo);
- my:=my/(3*cpo);
- mz:=mz/(3*cpo);
- { with camera do begin
- {posx:=mx;
- posy:=my;
- posz:=mz;
- end;}
-
- for n:=1 to cpo do begin
- with structure^[n] do begin
- x1:=x1-mx;x2:=x2-mx;x3:=x3-mx; //recentrage de l'objet en son centre de gravite
- y1:=y1-my;y2:=y2-my;y3:=y3-my;
- z1:=z1-mz;z2:=z2-mz;z3:=z3-mz;
- end;
- end;
-
- for n:=1 to cpo do begin
- matsav[n].x1:=structure^[n].x1;matsav[n].x2:=structure^[n].x2;matsav[n].x3:=structure^[n].x3;
- matsav[n].y1:=structure^[n].y1;matsav[n].y2:=structure^[n].y2;matsav[n].y3:=structure^[n].y3;
- matsav[n].z1:=structure^[n].z1;matsav[n].z2:=structure^[n].z2;matsav[n].z3:=structure^[n].z3; //sauvegarde de la structure
- matsav[n].xt1:=structure^[n].xt1;matsav[n].xt2:=structure^[n].xt2;matsav[n].xt3:=structure^[n].xt3;
- matsav[n].yt1:=structure^[n].yt1;matsav[n].yt2:=structure^[n].yt2;matsav[n].yt3:=structure^[n].xt3;
- end;
-
- { rend(rendu,1);
- rafraichis(1); }
- end;
- end;
-
-
- procedure TForm1.TrackBar1Change(Sender: TObject);
- begin
-
- l:=(trackbar1.Position);
- z0:=(trackbar2.Position);
-
- edit4.text:=floattostr(l);
- edit5.text:=floattostr(z0);
-
- appercu;
- with m3d1 do begin
- moteur.coulfond:=$1234;
- rend(rendu,1);
- moteur.coulfond:=$ffff;
- camera.zoom:=8;
- rend('coloré',2);
- rafraichis(1);
- rafraichis(2);
- end;
- end;
-
- procedure TForm1.TrackBar2Change(Sender: TObject);
- begin
- l:=(trackbar1.Position);
- z0:=(trackbar2.Position);
-
- edit4.text:=floattostr(l);
- edit5.text:=floattostr(z0);
- appercu;
-
- with m3d1 do begin
- moteur.coulfond:=$1234;
- rend(rendu,1);
- moteur.coulfond:=$ffff;
- camera.zoom:=8;
- rend('coloré',2);
- rafraichis(1);
- rafraichis(2);
- end;
- end;
-
-
-
- procedure TForm1.fragmente(dist:extended);
- var n:dword;
- var x1,x2,x3,y1,y2,y3,z1,z2,z3,mx,my,mz,a,b:extended;
- begin
- with m3d1 do begin
- for n:=1 to cpo do begin
- x1:=matsav[n].x1;x2:=matsav[n].x2;x3:=matsav[n].x3;
- y1:=matsav[n].y1;y2:=matsav[n].y2;y3:=matsav[n].y3;
- z1:=matsav[n].z1;z2:=matsav[n].z2;z3:=matsav[n].z3;
- mx:=(x1+x2+x3)/3;my:=(y1+y2+y3)/3;mz:=(z1+z2+z3)/3;
- structure^[n].x1:=mx*dist+x1;structure^[n].x2:=mx*dist+x2;structure^[n].x3:=mx*dist+x3;
- structure^[n].y1:=my*dist+y1;structure^[n].y2:=my*dist+y2;structure^[n].y3:=my*dist+y3;
- structure^[n].z1:=mz*dist+z1;structure^[n].z2:=mz*dist+z2;structure^[n].z3:=mz*dist+z3;
- end;
- end;
- end;
-
-
- procedure TForm1.Button11Click(Sender: TObject);
- var n,p1,p2,p3:dword;
- begin
- fragmente(1.3);
- m3d1.rend(rendu,1);
- m3d1.rafraichis(1);
- end;
-
-
- procedure TForm1.TrackBar3Change(Sender: TObject);
- begin
- fragmente((TrackBar3.position-400)/100);
- with m3d1 do begin
- moteur.coulfond:=$1234;
- rend(rendu,1);
- moteur.coulfond:=$ffff;
- camera.zoom:=8;
- rend('coloré',2);
- rafraichis(1);
- rafraichis(2);
- end;
- {m3d1.rend(rendu,1);
- m3d1.rafraichis(1); }
- end;
-
-
- procedure TForm1.Image3MouseMove(Sender: TObject; Shift: TShiftState; X,
- Y: Integer);
- begin
- if bloque=False then begin
- m3d1.alpha:=x/40;
- m3d1.tetha:=y/40;
- end;
- dehor:=False;
- end;
-
-
- procedure TForm1.Button7Click(Sender: TObject);
- var svimg:Tbitmap;
- begin
-
- svimg:=tbitmap.Create;
- svimg.width:=506;
- svimg.height:=352;
- if SavePictureDialog1.Execute then begin
- SavePictureDialog1.title:='Sauvegarder le rendu';
- svimg.Canvas.copyrect(rect(0,0,506,352),m3d1.canvas,rect(0,0,506,352));
- svimg.savetofile(SavePictureDialog1.filename+'.bmp');
- end;
- svimg.Destroy;
- end;
-
-
- procedure TForm1.Image3MouseDown(Sender: TObject; Button: TMouseButton;
- Shift: TShiftState; X, Y: Integer);
- var p:word;
- begin
- p:=m3d1.numpoly(2,x,y);
- m3d1.structure[p].couleur:=$ffff-m3d1.structure[p].couleur; //couleur invérsé du polygone sélectionné
-
- end;
-
-
-
-
-
-
-
-
-
-
- /////////////////////////////////////////////Partie désitinée à relier les points en une surface uniforme faite de triangle//////////////////////////////////////
-
-
-
-
-
-
-
-
-
-
-
- procedure TForm1.etape1;
- var m,n,p,q:dword;
- var d,dmin,da,al,ai,xm,ym:extended;
- var npol,mpol,tpol,tlim:word;
- var g:boolean;
- var sens,sensi:shortint;
- label l1,l2,l3;
- begin
- cli:=0;ctr:=0;ntrait:=0;
- nf:=np+nc-2;
-
-
- m3d1.canvas.pen.width:=1;m3d1.canvas.Pen.color:=clblack;
- for p:=1 to nf do begin
- for n:=1 to nf do begin
- d:=sqrt(sqr(mat3d[n].x-mat3d[p].x)+sqr(mat3d[n].y-mat3d[p].y)); //calcul de toutes les distances du contour
- Matligne^[n,p].dist:=d;Matligne^[p,n].dist:=d;
-
- Matligne^[n,p].etat:=0;Matligne^[p,n].etat:=0;
-
- if (n=p) then begin
- Matligne^[p,n].etat:=2;Matligne^[n,p].etat:=2;
- end;
-
- end;
- end;
-
-
-
-
- Matligne^[1,2].etat:=1;Matligne^[2,1].etat:=1;
- for n:=2 to nc-1 do begin
-
-
- Matligne^[n-1,n].etat:=1;Matligne^[n,n-1].etat:=1;
- lfin[n-1].p1:=n-1;lfin[n-1].p2:=n;
- end;
-
- Matligne^[nc-1,1].etat:=1;Matligne^[1,nc-1].etat:=1;
- lfin[nc-1].p1:=nc-1;lfin[nc-1].p2:=1;
- ctr:=nc-1;
- ntrait:=nc-1;
-
- for n:=1 to ntrait-1 do begin
- multrait[n].x1:=mat3d[n].x;multrait[n].y1:=mat3d[n].y;
- multrait[n].x2:=mat3d[n+1].x;multrait[n].y2:=mat3d[n+1].y;
- if (multrait[n].x1-multrait[n].x2)<>0 then multrait[n].coef:=(multrait[n].y1-multrait[n].y2)/(multrait[n].x1-multrait[n].x2)
- else multrait[n].coef:=314159265;
- end;
-
- multrait[ntrait].x1:=mat3d[ntrait].x;multrait[ntrait].y1:=mat3d[ntrait].y;
- multrait[ntrait].x2:=mat3d[1].x;multrait[ntrait].y2:=mat3d[1].y;
- if (multrait[ntrait].x1-multrait[ntrait].x2)<>0 then multrait[ntrait].coef:=(multrait[ntrait].y1-multrait[ntrait].y2)/(multrait[ntrait].x1-multrait[ntrait].x2)
- else multrait[ntrait].coef:=314159265;
-
-
-
-
-
-
- al:=0;
-
-
- ai:=detangle(mat3d[1].x,mat3d[1].y,mat3d[2].x,mat3d[2].y,mat3d[nc-1].x,mat3d[nc-1].y);
-
- for n:=2 to nc-2 do begin
- da:=detangle(mat3d[1].x,mat3d[1].y,mat3d[n].x,mat3d[n].y,mat3d[n+1].x,mat3d[n+1].y);
- al:=al+da;
- end;
-
- if al<0 then sens:=1;
- if al>0 then sens:=-1;
- edit2.text:=floattostr(abs(al-ai))+' '+inttostr(sens);
-
-
- p:=3; //a partir du point p
- for p:=1 to nc-1 do begin
- for n:=1 to nc-1 do begin //1 //chercher les segments [pn] qui sortent du contour
- al:=0;
- if Matligne^[p,n].etat=0 then begin//2
- for m:=1 to nc-2 do begin//3 //et qui ne coupent pas les segments [mm+1]
- if coupe(p,n,m,m+1) then begin //4
- Matligne^[p,n].etat:=2;Matligne^[n,p].etat:=2;
- goto l2;
- end; //4
- //on verifie qu'elle ne coupe aucune droite du contour
- end; //3
- if coupe(p,n,1,nc-1) then begin //4
- Matligne^[p,n].etat:=2;Matligne^[n,p].etat:=2;
- goto l2;
- end;
-
-
- xm:=(mat3d[p].x+mat3d[n].x)/2;
- ym:=(mat3d[p].y+mat3d[n].y)/2;
-
- //ai:=detangle(mat3d[1].x,mat3d[1].y,mat3d[2].x,mat3d[2].y,mat3d[nc-1].x,mat3d[nc-1].y);
-
- for q:=1 to nc-2 do begin
- da:=detangle(xm,ym,mat3d[q].x,mat3d[q].y,mat3d[q+1].x,mat3d[q+1].y);
- al:=al+da;
- end;
-
- da:=detangle(xm,ym,mat3d[nc-1].x,mat3d[nc-1].y,mat3d[1].x,mat3d[1].y);
- al:=al+da;
- //sensi:=defsens(mat3d[p].x,mat3d[p].y,mat3d[round((p+n)/2)].x,mat3d[round((p+n)/2)].y,xm,ym) //puis on verifie qu'elle ne sort pas du cadre
-
- if abs(al)<1 then begin
- Matligne^[p,n].etat:=2;Matligne^[n,p].etat:=2;
- end;
- l2:
- end; //2
- end; //1
- end;
-
- for p:=1 to nc-1 do begin
- tampligne^[p]:=65535;
- for n:=1 to nc-1 do begin
- tampligne^[n]:=round(matligne^[p,n].dist*10);
- end;
-
- for n:=1 to nc-1 do begin
- mpol:=65534;
- for q:=1 to nc-1 do begin
- tpol:=tampligne^[q]; //tri de matligne dans mligne
- if (tpol<mpol) then begin
- mpol:=tpol;
- npol:=q;
- end;
- end;
- tampligne^[npol]:=65535;
- mligne^[p,n-1].num:=npol;
- mligne^[p,n-1].etat:=matligne^[p,npol].etat;
- end;
-
- end;
-
-
- for n:=1 to nc-2 do begin
- for m:=1 to nc-2 do begin //relie l'ensemble des points a son n-ieme plus proche
- p:=mligne^[m,n].num;
-
- if Matligne^[m,p].etat=0 then begin
-
-
- for q:=1 to ntrait do begin // q=point le n-ieme plus proche de m
- if {coupe2(m,p,q)} coupe3(m,p,q) then begin // on verifie que [pm] ne coupe pas la q-ieme ligne deja existante
- //mligne^[m,n].etat:=2;
- Matligne^[m,p].etat:=2;Matligne^[p,m].etat:=2;
-
- // g:=coupe3(m,p,q);
-
- goto l1;
- end;
- end;
- //mligne^[m,n].etat:=1;
- Matligne^[m,p].etat:=1;Matligne^[p,m].etat:=1;
- inc(ntrait);
- with multrait[ntrait] do begin
- x1:=mat3d[m].x;y1:=mat3d[m].y;
- x2:=mat3d[p].x;y2:=mat3d[p].y;
- if (x1-x2)<>0 then coef:=(y1-y2)/(x1-x2)
- else coef:=314159265;
- end;
-
- l1:
-
- end;
- end;
- // if ntrait>tlim then break;
- end;
- edit1.text:=inttostr(nf);
- edit3.text:=inttostr(ntrait);
-
- //if masq=False then begin
- //m3d1.canvas.rectangle(0,0,640,480);
- m3d1.canvas.Pen.color:=clblue;
- tlim:=(np-1)*3+ntrait;
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- for p:=1 to nf do begin
- for n:=1 to nf do begin
- if (Matligne^[n,p].etat=1) then begin
- Matligne^[n,p].etat:=0;Matligne^[p,n].etat:=0;
- end;
- end;
- end;
-
-
-
-
- Matligne^[1,2].etat:=1;Matligne^[2,1].etat:=1;
-
- for n:=2 to nc-1 do begin
- Matligne^[n-1,n].etat:=1;Matligne^[n,n-1].etat:=1;
- end;
- Matligne^[nc-1,1].etat:=1;Matligne^[1,nc-1].etat:=1;
- ntrait:=nc-1;
-
- for n:=1 to ntrait-1 do begin
- multrait[n].x1:=mat3d[n].x;multrait[n].y1:=mat3d[n].y;
- multrait[n].x2:=mat3d[n+1].x;multrait[n].y2:=mat3d[n+1].y;
- if (multrait[n].x1-multrait[n].x2)<>0 then multrait[n].coef:=(multrait[n].y1-multrait[n].y2)/(multrait[n].x1-multrait[n].x2)
- else multrait[n].coef:=314159265;
- end;
-
- multrait[ntrait].x1:=mat3d[ntrait].x;multrait[ntrait].y1:=mat3d[ntrait].y;
- multrait[ntrait].x2:=mat3d[1].x;multrait[ntrait].y2:=mat3d[1].y;
- if (multrait[ntrait].x1-multrait[ntrait].x2)<>0 then multrait[ntrait].coef:=(multrait[ntrait].y1-multrait[ntrait].y2)/(multrait[ntrait].x1-multrait[ntrait].x2)
- else multrait[ntrait].coef:=314159265;
-
- { tlim:=(nf-v1)*3+v2;
- v1:=np+nc-2;v2:=ntrait; }
- //tlim:=10000;
-
-
-
-
-
-
- p:=3;
- for p:=1 to nf do begin
- tampligne^[p]:=65535;
- for n:=1 to nf do begin
- tampligne^[n]:=round(matligne^[p,n].dist*10);
- end;
-
- for n:=1 to nf do begin
- mpol:=65534;
- for q:=1 to nf do begin
- tpol:=tampligne^[q]; //tri de matligne dans mligne
- if (tpol<mpol) then begin
- mpol:=tpol;
- npol:=q;
- end;
- end;
- tampligne^[npol]:=65535;
- mligne^[p,n-1].num:=npol;
- mligne^[p,n-1].etat:=matligne^[p,npol].etat;
- end;
-
- end;
-
-
-
-
-
- ntrait:=nc-1;
-
- n:=5;
- for n:=1 to nf-1 do begin
- for m:=1 to nf-1 do begin //relie l'ensemble des points a son n-ieme plus proche
- p:=mligne^[m,n].num;
-
- if Matligne^[m,p].etat=0 then begin
-
-
- for q:=1 to ntrait do begin // q=point le n-ieme plus proche de m
- if {coupe2(m,p,q)} coupe3(m,p,q) then begin // on verifie que [pm] ne coupe pas la q-ieme ligne deja existante
- //mligne^[m,n].etat:=2;
- Matligne^[m,p].etat:=2;Matligne^[p,m].etat:=2;
-
- // g:=coupe3(m,p,q);
-
- goto l3;
- end;
- end;
- //mligne^[m,n].etat:=1;
- Matligne^[m,p].etat:=1;Matligne^[p,m].etat:=1;
- inc(ntrait);inc(ctr);lfin[ctr].p1:=m;lfin[ctr].p2:=p;
- with multrait[ntrait] do begin
- x1:=mat3d[m].x;y1:=mat3d[m].y;
- x2:=mat3d[p].x;y2:=mat3d[p].y;
- if (x1-x2)<>0 then coef:=(y1-y2)/(x1-x2)
- else coef:=314159265;
- end;
-
- if (ntrait>tlim) then break;
- l3:
-
- end;
- if (ntrait>tlim) then break;
- end;
- // if ntrait>tlim then break;
- end;
- edit1.text:=inttostr(nf);
- edit3.text:=inttostr(ntrait);
-
- end;
-
-
-
- procedure TForm1.devinepolygones;
- var n,p,m,q,r,c1,c2,c3,pols,o:dword;
- var xm,ym:extended;
- label l4;
- label l5;
- begin
- cpo:=1;
-
- for n:=1 to ctr do begin
- lfin[n].poly1:=0;lfin[n].poly2:=0;
- matpoly[n].x1:=10000;matpoly[n].x2:=11000;matpoly[n].x3:=12000;
- end;
-
- for p:=1 to ctr do begin //en partant de la droite lfin[p]
- pols:=lfin[p].poly1;
- //p:=3;
- c1:=lfin[p].p1;
- c2:=lfin[p].p2;
- for n:=1 to ctr do begin //b1 //on cherche 2 droites lfin[n] et lfin[m] pour que l'ensemble forme un triangle
-
- if (lfin[n].p1=c1) or (lfin[n].p2=c1) then begin //b2
- if (lfin[n].p1=c1) then c3:=lfin[n].p2;
- if (lfin[n].p2=c1) then c3:=lfin[n].p1;
- for m:=1 to ctr do begin //b3
-
- if (((lfin[m].p1=c3) and (lfin[m].p2=c2)) or ((lfin[m].p1=c2) and (lfin[m].p2=c3))) then begin //b4
- for q:=1 to cpo do begin
- if (mat3d[c1].x=matpoly[q].x1) and (mat3d[c2].x=matpoly[q].x2) and (mat3d[c3].x=matpoly[q].x3) then goto l4;
- if (mat3d[c1].x=matpoly[q].x2) and (mat3d[c2].x=matpoly[q].x3) and (mat3d[c3].x=matpoly[q].x1) then goto l4;
- if (mat3d[c1].x=matpoly[q].x3) and (mat3d[c2].x=matpoly[q].x2) and (mat3d[c3].x=matpoly[q].x1) then goto l4; //on verifie que ce triangle n'existe pas deja sous d'autres formes
- if (mat3d[c1].x=matpoly[q].x1) and (mat3d[c2].x=matpoly[q].x3) and (mat3d[c3].x=matpoly[q].x2) then goto l4;
- if (mat3d[c1].x=matpoly[q].x2) and (mat3d[c2].x=matpoly[q].x1) and (mat3d[c3].x=matpoly[q].x3) then goto l4;
- if (mat3d[c1].x=matpoly[q].x3) and (mat3d[c2].x=matpoly[q].x1) and (mat3d[c3].x=matpoly[q].x2) then goto l4;
- end;
- { 1 2 3
- 2 3 1
- 3 2 1
- 1 3 2
- 2 1 3
- 3 1 2 }
- xm:=(mat3d[c1].x+mat3d[c2].x)/2;
- ym:=(mat3d[c1].y+mat3d[c2].y)/2;
- for q:=1 to ctr do begin
- if ((lfin[q].p2<>c3) and (lfin[q].p1<>c3)) and ((lfin[q].p1<>c2) or (lfin[q].p2<>c1)) and ((lfin[q].p1<>c1) or (lfin[q].p2<>c2)) then begin
- if coupe2(lfin[q].p1,lfin[q].p2,c3,xm,ym) then goto l4;
- end;
- end;
-
-
-
- matpoly[cpo].x1:=mat3d[c1].x;matpoly[cpo].y1:=mat3d[c1].y;//matpoly[cpo].z1:=mat3d[c1].z;
- matpoly[cpo].x2:=mat3d[c2].x;matpoly[cpo].y2:=mat3d[c2].y;//matpoly[cpo].z2:=mat3d[c2].z;
- matpoly[cpo].x3:=mat3d[c3].x;matpoly[cpo].y3:=mat3d[c3].y;//matpoly[cpo].z3:=mat3d[c3].z;
- matpoly[cpo].p1:=c1;matpoly[cpo].p2:=c2;matpoly[cpo].p3:=c3;
- // image1.canvas.Pen.color:=clblack;
- //image1.canvas.Brush.color:=random($ffffff);
- //image1.canvas.Polygon([point(round(matpoly[cpo].x1),round(matpoly[cpo].y1)),point(round(matpoly[cpo].x2),round(matpoly[cpo].y2)),point(round(matpoly[cpo].x3),round(matpoly[cpo].y3))]);
- inc(cpo);
- goto l5;
- l4:
- {matpoly[cpo].x1:=mat3d[c1].x;matpoly[cpo].y1:=mat3d[c1].y;matpoly[cpo].z1:=mat3d[c1].z;
- matpoly[cpo].x2:=mat3d[c2].x;matpoly[cpo].y2:=mat3d[c2].y;matpoly[cpo].z2:=mat3d[c2].z;
- matpoly[cpo].x3:=mat3d[c3].x;matpoly[cpo].y3:=mat3d[c3].y;matpoly[cpo].z3:=mat3d[c3].z; }
-
-
- l5:
- end; //f4
- end; //f3
-
- end; //f2
-
-
- end; //f1
- end;
- dec(cpo);
- edit2.text:=inttostr(cpo);
- end;
-
-
-
-
-
-
-
-
- function TForm1.coupe3(p1,p2,tn:word):boolean;
- var n,pn:word;
- var d1,d2,b1,b2,xi,x1,y1,x2,y2,x3,x4,y3,y4:extended;
- var entre1,entre2:boolean;
- begin
- inc(cli);pn:=tn;
- x1:=mat3d[p1].x;y1:=mat3d[p1].y;
- x2:=mat3d[p2].x;y2:=mat3d[p2].y;
- x3:=multrait[pn].x1;y3:=multrait[pn].y1;
- x4:=multrait[pn].x2;y4:=multrait[pn].y2;
- coupe3:=false;entre1:=false;entre2:=false;
- if (x1=x2) or (x3=x4) then begin
- d1:=(x1-x2)/(y1-y2+1E-8);
- d2:=(x3-x4)/(y3-y4+3E-8);
- b1:=x1-d1*y1;
- b2:=x3-d2*y3;
- xi:=(b2-b1)/(d1-d2+2E-8);
- if (y3<xi) and (y4>xi) then entre1:=True;
- if (y3>xi) and (y4<xi) then entre1:=True;
-
- if ((x3=x1) and (y3=y1)) or ((x3=x2) and (y3=y2)) or ((x4=x1) and (y4=y1)) or ((x4=x2) and (y4=y2)) then entre1:=false;
-
- if (y1<xi) and (y2>xi) then entre2:=True;
- if (y1>xi) and (y2<xi) then entre2:=True;
-
- end
- else begin
-
- d1:=(y1-y2)/(x1-x2);
- //d2:=(y3-y4)/(x3-x4);
- d2:=multrait[pn].coef;
- b1:=y1-d1*x1;
- b2:=y3-d2*x3;
- xi:=(b2-b1)/(d1-d2+1E-8);
- if (x3<xi) and (x4>xi) then entre1:=True;
- if (x3>xi) and (x4<xi) then entre1:=True;
- if ((x3=x1) and (y3=y1)) or ((x3=x2) and (y3=y2)) or ((x4=x1) and (y4=y1)) or ((x4=x2) and (y4=y2)) then entre1:=false;
-
- if (x1<xi) and (x2>xi) then entre2:=True;
- if (x1>xi) and (x2<xi) then entre2:=True;
- end;
- if (entre1=true) and (entre2=true) then coupe3:=true;
-
- end;
-
-
-
-
-
-
-
-
-
-
-
- function TForm1.coupe2(p1,p2,p3:word;x4u,y4u:extended):boolean;
- var n:word;
- var d1,d2,b1,b2,xi,x1,y1,x2,y2,x3,x4,y3,y4:extended;
- var entre1,entre2:boolean;
- begin
- inc(cli);
- x1:=mat3d[p1].x;y1:=mat3d[p1].y;
- x2:=mat3d[p2].x;y2:=mat3d[p2].y;
- x3:=mat3d[p3].x;y3:=mat3d[p3].y;
- coupe2:=false;entre1:=false;entre2:=false;
- if (x1=x2) or (x3=x4u) then begin
- d1:=(x1-x2)/(y1-y2+1E-8);
- d2:=(x3-x4u)/(y3-y4u+3E-8);
- b1:=x1-d1*y1;
- b2:=x3-d2*y3;
- xi:=(b2-b1)/(d1-d2+2E-8);
- if (y3<xi) and (y4u>xi) then entre1:=True;
- if (y3>xi) and (y4u<xi) then entre1:=True;
-
- // if ((x3=x1) and (y3=y1)) or ((x3=x2) and (y3=y2)) or ((x4u=x1) and (y4u=y1)) or ((x4u=x2) and (y4u=y2)) then entre1:=false;
-
- if (y1<xi) and (y2>xi) then entre2:=True;
- if (y1>xi) and (y2<xi) then entre2:=True;
-
- end
- else begin
-
- d1:=(y1-y2)/(x1-x2);
- d2:=(y3-y4u)/(x3-x4u);
- b1:=y1-d1*x1;
- b2:=y3-d2*x3;
- xi:=(b2-b1)/(d1-d2+1E-8);
- if (x3<xi) and (x4u>xi) then entre1:=True;
- if (x3>xi) and (x4u<xi) then entre1:=True;
- //if ((x3=x1) and (y3=y1)) or ((x3=x2) and (y3=y2)) or ((x4u=x1) and (y4u=y1)) or ((x4u=x2) and (y4u=y2)) then entre1:=false;
-
- if (x1<xi) and (x2>xi) then entre2:=True;
- if (x1>xi) and (x2<xi) then entre2:=True;
- end;
- if (entre1=true) and (entre2=true) then coupe2:=true;
- {
- d1*x1+b1=y1
- b1=y1-d1*x1
-
- d1*xi+b1=d2*xi+b2
- (d1-d2)*xi=(b2-b1)
- xi=(b2-b1)/(d1-d2) }
- end;
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- function TForm1.coupe(p1,p2,p3,p4:word):boolean;
- var n:word;
- var d1,d2,b1,b2,xi,x1,y1,x2,y2,x3,x4,y3,y4:extended;
- var entre1,entre2:boolean;
- begin
- inc(cli);
- x1:=mat3d[p1].x;y1:=mat3d[p1].y;
- x2:=mat3d[p2].x;y2:=mat3d[p2].y;
- x3:=mat3d[p3].x;y3:=mat3d[p3].y;
- x4:=mat3d[p4].x;y4:=mat3d[p4].y;
- coupe:=false;entre1:=false;entre2:=false;
- if (x1=x2) or (x3=x4) then begin
- d1:=(x1-x2)/(y1-y2+1E-8);
- d2:=(x3-x4)/(y3-y4+3E-8);
- b1:=x1-d1*y1;
- b2:=x3-d2*y3;
- xi:=(b2-b1)/(d1-d2+2E-8);
- if (y3<xi) and (y4>xi) then entre1:=True;
- if (y3>xi) and (y4<xi) then entre1:=True;
-
- if ((x3=x1) and (y3=y1)) or ((x3=x2) and (y3=y2)) or ((x4=x1) and (y4=y1)) or ((x4=x2) and (y4=y2)) then entre1:=false;
-
- if (y1<xi) and (y2>xi) then entre2:=True;
- if (y1>xi) and (y2<xi) then entre2:=True;
-
- end
- else begin
-
- d1:=(y1-y2)/(x1-x2);
- d2:=(y3-y4)/(x3-x4);
- b1:=y1-d1*x1;
- b2:=y3-d2*x3;
- xi:=(b2-b1)/(d1-d2+1E-8);
- if (x3<xi) and (x4>xi) then entre1:=True;
- if (x3>xi) and (x4<xi) then entre1:=True;
- if ((x3=x1) and (y3=y1)) or ((x3=x2) and (y3=y2)) or ((x4=x1) and (y4=y1)) or ((x4=x2) and (y4=y2)) then entre1:=false;
-
- if (x1<xi) and (x2>xi) then entre2:=True;
- if (x1>xi) and (x2<xi) then entre2:=True;
- end;
- if (entre1=true) and (entre2=true) then coupe:=true;
- {
- d1*x1+b1=y1
- b1=y1-d1*x1
-
- d1*xi+b1=d2*xi+b2
- (d1-d2)*xi=(b2-b1)
- xi=(b2-b1)/(d1-d2) }
- end;
-
-
- function tform1.defsens(x1u,y1u,x2u,y2u,x3u,y3u:extended):shortint;
- var au,bu,yu:extended;
- var se,ses:integer;
- var sor,sens:boolean;
- begin
- ses:=1;
- if ses<>0 then begin
- if (y1u>y2u) and (y1u>y3u) then begin
- if ((x2u-x1u)*(x3u-x1u)<0) then begin
- if (x2u<x3u) then se:=1;
- if (x3u<=x2u) then se:=-1;
- end;
-
- if (x2u<x1u) and (x3u<x1u) then begin
- au:=(y1u-y2u)/(x1u-x2u);
- bu:=y2u-au*x2u;
- yu:=au*x3u+bu;
- if (y3u<yu) then se:=1;
- if (y3u>yu) then se:=-1;
- if y3u=yu then se:=0;
- end;
-
- if (x2u>x1u) and (x3u>x1u) then begin
- au:=(y1u-y2u)/(x1u-x2u);
- bu:=y2u-au*x2u;
- yu:=au*x3u+bu;
- if (y3u<yu) then se:=-1;
- if (y3u>yu) then se:=1;
- if y3u=yu then se:=0;
- end;
-
- if (x1u=x2u) then begin
- if (x3u<x2u) then se:=-1;
- if (x3u>x2u) then se:=1;
- se:=0;
- end;
- end;
-
- if (y1u<y2u) and (y2u>y3u) then begin
- if ((x1u-x2u)*(x3u-x2u)<0) then begin
- if (x3u<x1u) then se:=1;
- if (x1u<=x3u) then se:=-1;
- end;
-
- if (x1u<x2u) and (x3u<x2u) then begin
- au:=(y2u-y3u)/(x2u-x3u);
- bu:=y3u-au*x3u;
- yu:=au*x1u+bu;
- if (y1u<yu) then se:=1;
- if (y1u>yu) then se:=-1;
- if y1u=yu then se:=0;
- end;
-
- if (x1u>x2u) and (x3u>x2u) then begin
- au:=(y2u-y3u)/(x2u-x3u);
- bu:=y3u-au*x3u;
- yu:=au*x1u+bu;
- if (y1u<yu) then se:=-1;
- if (y1u>yu) then se:=1;
- if y1u=yu then se:=0;
- end;
-
- if (x2u=x3u) then begin
- if (x1u<x2u) then se:=-1;
- if (x1u>x2u) then se:=1;
- se:=0;
- end;
-
- end;
-
- if (y3u>y1u) and (y3u>y2u) then begin
- if ((x1u-x3u)*(x2u-x3u)<0) then begin
- if (x1u<x2u) then se:=1;
- if (x2u<=x1u) then se:=-1;
- end;
-
- if (x1u<x3u) and (x2u<x3u) then begin
- au:=(y3u-y1u)/(x3u-x1u);
- bu:=y1u-au*x1u;
- yu:=au*x2u+bu;
- if (y2u<yu) then se:=1;
- if (y2u>yu) then se:=-1;
- if y2u=yu then se:=0;
- end;
-
- if (x1u>x3u) and (x2u>x3u) then begin
- au:=(y3u-y1u)/(x3u-x1u);
- bu:=y1u-au*x1u;
- yu:=au*x2u+bu;
- if (y2u<yu) then se:=-1;
- if (y2u>yu) then se:=1;
- if y2u=yu then se:=0;
- end;
-
- if (x3u=x1u) then begin
- if (x2u<x1u) then se:=-1;
- if (x2u>x1u) then se:=1;
- se:=0;
- end;
-
- end;
-
- if (y1u=y2u) or (y1u=y3u) or (y2u=y3u) then se:=0;
- if (x1u=x2u) or (x1u=x3u) or (x2u=x3u) then se:=0;
-
- if (se*ses=-1) then sens:=false;
- if (se*ses=1) or (ses=0) then begin
- sens:=true;
- // inc(polyd);
- end;
- end;
- if sens then defsens:=1
- else defsens:=-1;
-
- if se=0 then defsens:=0;
-
- end;
-
-
-
-
- function TForm1.detangle(x1,y1,x2,y2,x3,y3:extended):extended;
- var a,b,a2,b2,xi,yi,l1,l2,angle,x1p,y1p,x2p,y2p,x3p,y3p:extended;
- var si:shortint;
- begin
- x1p:=x1+1E-3;y1p:=y1+1E-3;
- x2p:=x2+2E-3;y2p:=y2+2E-3;
- x3p:=x3+3E-3;y3p:=y3+3E-3;
- if (x3p-x1p)<>0 then begin
- if (y3p-y1p)<>0 then begin
- a:=(y3p-y1p)/(x3p-x1p);
- b:=y1p-a*x1p; //y1=a*x1+b
- a2:=-1/a;
- b2:=y2p-a2*x2p; //y2=a*x1+b
- xi:=(b2-b)/(a-a2); //a*x+b=a2*x+b2
- yi:=a*xi+b;
- l1:=sqrt(sqr(yi-y2p)+sqr(xi-x2p));
- l2:=sqrt(sqr(yi-y1p)+sqr(xi-x1p));
- angle:=Arctan(l1/l2);
- if (y3p-y1p)*(yi-y1p)<0 then angle :=pi-angle;
- si:=defsens(x1p,y1p,x2p,y2p,x3p,y3p);
- detangle:=si*angle*180/pi;
- end
-
- else begin
- l1:=abs(y3p-y2p);
- l2:=abs(x2p-x1p);
- angle:=Arctan(l1/l2);
- if (x3p-x1p)*(xi-x1p)<0 then angle :=pi-angle;
- si:=defsens(x1p,y1p,x2p,y2p,x3p,y3p);
- detangle:=si*angle*180/pi;
- end;
- end
- else begin
- l1:=abs(x2p-x1p);
- l2:=abs(y2p-y1p);
- angle:=Arctan(l1/l2);
- if (y3p-y1p)*(yi-y1p)<0 then angle :=pi-angle;
- si:=defsens(x1p,y1p,x2p,y2p,x3p,y3p);
- detangle:=si*angle*180/pi;
- end;
- end;
-
-
-
-
- function TForm1.dehors(x1,y1:extended):boolean;
- var q:dword;
- var al,da:extended;
- begin
- dehors:=False;
- al:=0;
- for q:=1 to nc-2 do begin
- da:=detangle(x1,y1,mat3d[q].x,mat3d[q].y,mat3d[q+1].x,mat3d[q+1].y);
- al:=al+da;
- end;
-
- da:=detangle(x1,y1,mat3d[nc-1].x,mat3d[nc-1].y,mat3d[1].x,mat3d[1].y);
- al:=al+da;
- if abs(al)<1 then dehors:=True;
- end;
-
-
- procedure TForm1.Button7pClick(Sender: TObject);
- var n:dword;
- begin
- for n:=1 to 1000000 do begin
- image1.Picture.Bitmap.Canvas.Pixels[2,2]:=53;
- end;
- end;
-
-
-
- end.
unit surfcplx;
interface
uses
Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
StdCtrls, ExtCtrls, ExtDlgs, ComCtrls, M3D;
type
Tligne2=record //alg 1
num:word;etat:byte;
end;
Ttriligne=array[1..800,1..800] of Tligne2; //alg 1
Tpoly=record
x1,y1,z1,x2,y2,z2,x3,y3,z3:extended; //etape 2
p1,p2,p3:word;
end;
Ttrait=record
x1,y1,x2,y2,coef:extended;
end;
Tligne=record //alg 2
p1,p2:word;
poly1,poly2:word;
end;
Tmligne=array[1..1000] of tligne; //etape2
Tintersec=record
dist:extended;
etat:byte;
end;
Ttampligne=array[1..800] of word; //alg 1
Tmultiligne=array[1..800,1..800] of Tintersec; //alg 1+2
Tpoint = record
x,y,z:extended;
end;
Tpol = record
x1,y1,z1,x2,y2,z2,x3,y3,z3:extended;
xt1,yt1,xt2,yt2,xt3,yt3:word;
end;
TForm1 = class(TForm)
M3D1: TM3D;
Image2: TImage;
Image1: TImage;
Button1: TButton;
Button2: TButton;
Edit1: TEdit;
Edit2: TEdit;
Edit3: TEdit;
Label1: TLabel;
Label2: TLabel;
Label3: TLabel;
Button3: TButton;
Button4: TButton;
Timer1: TTimer;
OpenPictureDialog1: TOpenPictureDialog;
Button5: TButton;
Button6: TButton;
Edit4: TEdit;
Edit5: TEdit;
Label4: TLabel;
Label5: TLabel;
Button12: TButton;
Button13: TButton;
Button14: TButton;
OpenDialog1: TOpenDialog;
SaveDialog1: TSaveDialog;
TrackBar1: TTrackBar;
TrackBar2: TTrackBar;
TrackBar3: TTrackBar;
Image3: TImage;
Label6: TLabel;
Image4: TImage;
Image5: TImage;
Image6: TImage;
Image7: TImage;
Button7: TButton;
SavePictureDialog1: TSavePictureDialog;
procedure etape1;
procedure devinepolygones;
function coupe(p1,p2,p3,p4:word):boolean;
function coupe2(p1,p2,p3:word;x4u,y4u:extended):boolean;
function coupe3(p1,p2,tn:word):boolean;
function defsens(x1u,y1u,x2u,y2u,x3u,y3u:extended):shortint;
function detangle(x1,y1,x2,y2,x3,y3:extended):extended;
function dehors(x1,y1:extended):boolean;
procedure sauvesurface(fichier:string);
procedure chargesurface(fichier:string);
procedure appercu;
procedure fragmente(dist:extended);
procedure Button1Click(Sender: TObject);
procedure Button2Click(Sender: TObject);
procedure FormCreate(Sender: TObject);
procedure Button3Click(Sender: TObject);
procedure Image1MouseDown(Sender: TObject; Button: TMouseButton;
Shift: TShiftState; X, Y: Integer);
procedure Image1MouseMove(Sender: TObject; Shift: TShiftState; X,
Y: Integer);
procedure Image2MouseMove(Sender: TObject; Shift: TShiftState; X,
Y: Integer);
procedure Image2MouseDown(Sender: TObject; Button: TMouseButton;
Shift: TShiftState; X, Y: Integer);
procedure Image2MouseUp(Sender: TObject; Button: TMouseButton;
Shift: TShiftState; X, Y: Integer);
procedure Button4Click(Sender: TObject);
procedure timer(Sender: TObject);
procedure M3D1Mousemove(Sender: TObject; Shift: TShiftState; X,
Y: Integer);
procedure FormKeyDown(Sender: TObject; var Key: Word;
Shift: TShiftState);
procedure FormMouseMove(Sender: TObject; Shift: TShiftState; X,
Y: Integer);
procedure Button5Click(Sender: TObject);
procedure Button6Click(Sender: TObject);
procedure Button8Click(Sender: TObject);
//procedure Button7Click(Sender: TObject);
procedure Button9Click(Sender: TObject);
procedure Button10Click(Sender: TObject);
procedure Button11Click(Sender: TObject);
procedure Button12Click(Sender: TObject);
procedure Button13Click(Sender: TObject);
procedure Button14Click(Sender: TObject);
procedure Button15Click(Sender: TObject);
procedure TrackBar1Change(Sender: TObject);
procedure TrackBar2Change(Sender: TObject);
procedure TrackBar3Change(Sender: TObject);
procedure Image3MouseMove(Sender: TObject; Shift: TShiftState; X,
Y: Integer);
procedure Image7MouseDown(Sender: TObject; Button: TMouseButton;
Shift: TShiftState; X, Y: Integer);
procedure Image6MouseDown(Sender: TObject; Button: TMouseButton;
Shift: TShiftState; X, Y: Integer);
procedure Image4MouseDown(Sender: TObject; Button: TMouseButton;
Shift: TShiftState; X, Y: Integer);
procedure Image5MouseDown(Sender: TObject; Button: TMouseButton;
Shift: TShiftState; X, Y: Integer);
procedure Image3MouseDown(Sender: TObject; Button: TMouseButton;
Shift: TShiftState; X, Y: Integer);
procedure Button7pClick(Sender: TObject);
procedure Button7Click(Sender: TObject);
private
{ Déclarations privées }
public
{ Déclarations publiques }
end;
var
Form1: TForm1;
mat3d,mat3d2:array[1..1000] of Tpoint;
contour:array[1..200] of Tpoint;
nc,np,nf:word;
trctr:boolean;
matligne:^Tmultiligne;
lfin:^Tmligne;
matpoly:array[1..1000] of Tpoly ;
cli,ctr,cpo:dword;
mligne:^Ttriligne;
tampligne:^Ttampligne;
multrait:array[1..1500] of Ttrait;
ntrait,v1,v2,pcour:word;
masq,appuie,dehor,bloque:boolean;
btm1,btm2:tbitmap;
l,dE,z0,vr:extended;
decx,decy:word;
rendu,im1,im2:string;
m1,m2:array[1..100] of byte;
matsav:array[1..1000] of tpol;
implementation
{$R *.DFM}
procedure TForm1.Button1Click(Sender: TObject);
var n:word;
begin
image1.canvas.Pen.color:=clgreen;
image1.canvas.moveTo(round(mat3d[1].x),round(mat3d[1].y));
for n:=2 to nc-1 do begin
image1.canvas.lineTo(round(mat3d[n].x),round(mat3d[n].y));
end;
image1.canvas.lineTo(round(mat3d[1].x),round(mat3d[1].y));
if trctr then begin
edit1.text:=inttostr(nf);
edit3.text:=inttostr(ntrait);
// v1:=np+nc-2;v2:=ntrait;
end;
trctr:=False;
end;
procedure TForm1.Button2Click(Sender: TObject);
begin
etape1;
devinepolygones;
l:=(trackbar1.Position);
z0:=(trackbar2.Position);
appercu;
end;
procedure TForm1.FormCreate(Sender: TObject);
begin
m3d1.creer;
m3d1.Moteur.coulfond:=$5fff;
trctr:=True;nc:=1;np:=1;
new(matligne);new(lfin);cli:=0;ctr:=0;cpo:=1;
new(mligne);new(tampligne);
btm1:=tbitmap.create;
btm2:=tbitmap.create;
//btm1.LoadFromFile('c:\windows\Britney 06.BMP');
m3d1.camera.champ:=200;
m3d1.camera.decz:=40;
m3d1.Moteur.coulfond:=$1234;
m3d1.ChargeReflexions(1,'C:\Windows\Bureau\camille\rech\surfaces complexes\fichiers 3D\light.lum');
//m3d1.ChargeReflexions(1,'C:\Windows\Bureau\camille\rech\surfaces complexes\fichiers 3D\diffus.lum');
rendu:='texnormal';
l:=20;
dE:=15;
z0:=5;
vr:=1;
decx:=0;
decy:=0;
with m3d1.camera do begin
posx:=0;
posy:=0;
posz:=0;
perspective:=400;
end;
m3d1.assignbitmap(2,320,240,image3.picture.bitmap);
btm1.LoadFromFile('C:\Windows\exemple1\Ressources\masque1.bmp');
m3d1.chargetexture(0,'C:\Windows\exemple1\Ressources\masque1.bmp');
im1:='C:\Windows\exemple1\Ressources\masque1.bmp';
//charge l'exemple
btm2.LoadFromFile('C:\Windows\exemple1\Ressources\masque2.bmp');
im2:='C:\Windows\exemple1\Ressources\masque2.bmp';
chargesurface('C:\Windows\exemple1\Ressources\masque.sur');
etape1;
devinepolygones; //relie les points en polygones
l:=(trackbar1.Position);
z0:=(trackbar2.Position);
appercu; //calcul le rendu
dehor:=True;
bloque:=False;
//image3.canvas.Font
end;
procedure TForm1.Button3Click(Sender: TObject);
begin
image1.canvas.Brush.color:=clwhite;
btm1.canvas.rectangle(0,0,512,512);
btm2.canvas.rectangle(0,0,512,512);
m3d1.objet.taille:=0;
nc:=1;np:=1;cli:=0;ctr:=0;
trctr:=true;
end;
procedure TForm1.Image1MouseDown(Sender: TObject; Button: TMouseButton;
Shift: TShiftState; X, Y: Integer);
begin
//m3d1.dpoint(1,x,300-y,0);
//m3d1.rafraichis(1);
//image1.Canvas.Draw(0,0,btm1);
image1.canvas.Pixels[x,y]:=1;
//image1.canvas.pen.color:=clred;
//image1.Canvas.Ellipse(x-2,y-2,x+2,y+2);
if trctr then begin
mat3d[nc].x:=x+decx;
mat3d[nc].y:=y+decy;
//mat3d[nc].z:=l*dE/(z0);
mat3d2[nc].x:=x+decx;
mat3d2[nc].y:=y+decy;
inc(nc);masq:=True;
end;
if trctr=False then begin
if dehors(x+decx,y+decy)=false then begin
mat3d[np+nc-1].x:=x+decx;
mat3d[np+nc-1].y:=y+decy;
// mat3d[np+nc-1].z:=l*dE/(z0);
mat3d2[np+nc-1].x:=x+decx;
mat3d2[np+nc-1].y:=y+decy;
inc(np);masq:=False;
end
else begin
showmessage('Point en dehors du contour');
end;
end;
end;
procedure TForm1.Image7MouseDown(Sender: TObject; Button: TMouseButton;
Shift: TShiftState; X, Y: Integer);
var n:dword;
begin
if (decx>4) then decx:=decx-4;
image1.canvas.CopyRect(rect(0,0,500,400),btm1.Canvas,rect(decx,decy,decx+500,decy+400));
image1.canvas.pen.color:=clred;
image1.canvas.brush.color:=clwhite;
for n:=1 to nc+np-2 do begin
image1.Canvas.Ellipse(round(mat3d[n].x)-2-decx,round(mat3d[n].y-decy)-2,round(mat3d[n].x)+2-decx,round(mat3d[n].y)+2-decy);
end;
image2.canvas.CopyRect(rect(0,0,500,400),btm2.Canvas,rect(decx,decy,decx+500,decy+400));
image2.canvas.pen.color:=clred;
image2.canvas.brush.color:=clwhite;
for n:=1 to nc+np-2 do begin
image2.Canvas.Ellipse(round(mat3d2[n].x)-2-decx,round(mat3d2[n].y-decy)-2,round(mat3d2[n].x)+2-decx,round(mat3d2[n].y)+2-decy);
end;
end;
procedure TForm1.Image6MouseDown(Sender: TObject; Button: TMouseButton;
Shift: TShiftState; X, Y: Integer);
var n:dword;
begin
decx:=decx+4;
image1.canvas.CopyRect(rect(0,0,500,400),btm1.Canvas,rect(decx,decy,decx+500,decy+400));
image1.canvas.pen.color:=clred;
image1.canvas.brush.color:=clwhite;
for n:=1 to nc+np-2 do begin
image1.Canvas.Ellipse(round(mat3d[n].x)-2-decx,round(mat3d[n].y-decy)-2,round(mat3d[n].x)+2-decx,round(mat3d[n].y)+2-decy);
end;
image2.canvas.CopyRect(rect(0,0,500,400),btm2.Canvas,rect(decx,decy,decx+500,decy+400));
image2.canvas.pen.color:=clred;
image2.canvas.brush.color:=clwhite;
for n:=1 to nc+np-2 do begin
image2.Canvas.Ellipse(round(mat3d2[n].x)-2-decx,round(mat3d2[n].y-decy)-2,round(mat3d2[n].x)+2-decx,round(mat3d2[n].y)+2-decy);
end;
end;
procedure TForm1.Image4MouseDown(Sender: TObject; Button: TMouseButton;
Shift: TShiftState; X, Y: Integer);
var n:dword;
begin
decy:=decy+4;
image1.canvas.CopyRect(rect(0,0,500,400),btm1.Canvas,rect(decx,decy,decx+500,decy+400));
//image1.Canvas.Draw(decx,decy,btm1);
image1.canvas.pen.color:=clred;
image1.canvas.brush.color:=clwhite;
for n:=1 to nc+np-2 do begin
image1.Canvas.Ellipse(round(mat3d[n].x)-2-decx,round(mat3d[n].y-decy)-2,round(mat3d[n].x)+2-decx,round(mat3d[n].y)+2-decy);
end;
image2.canvas.CopyRect(rect(0,0,500,400),btm2.Canvas,rect(decx,decy,decx+500,decy+400));
image2.canvas.pen.color:=clred;
image2.canvas.brush.color:=clwhite;
for n:=1 to nc+np-2 do begin
image2.Canvas.Ellipse(round(mat3d2[n].x)-2-decx,round(mat3d2[n].y-decy)-2,round(mat3d2[n].x)+2-decx,round(mat3d2[n].y)+2-decy);
end;
end;
procedure TForm1.Image5MouseDown(Sender: TObject; Button: TMouseButton;
Shift: TShiftState; X, Y: Integer);
var n:dword;
begin
if (decy>4) then decy:=decy-4;
image1.canvas.CopyRect(rect(0,0,500,400),btm1.Canvas,rect(decx,decy,decx+500,decy+400));
//image1.Canvas.Draw(decx,decy,btm1);
image1.canvas.pen.color:=clred;
image1.canvas.brush.color:=clwhite;
for n:=1 to nc+np-2 do begin
image1.Canvas.Ellipse(round(mat3d[n].x)-2-decx,round(mat3d[n].y-decy)-2,round(mat3d[n].x)+2-decx,round(mat3d[n].y)+2-decy);
end;
image2.canvas.CopyRect(rect(0,0,500,400),btm2.Canvas,rect(decx,decy,decx+500,decy+400));
image2.canvas.pen.color:=clred;
image2.canvas.brush.color:=clwhite;
for n:=1 to nc+np-2 do begin
image2.Canvas.Ellipse(round(mat3d2[n].x)-2-decx,round(mat3d2[n].y-decy)-2,round(mat3d2[n].x)+2-decx,round(mat3d2[n].y)+2-decy);
end;
end;
procedure TForm1.Image1MouseMove(Sender: TObject; Shift: TShiftState; X,
Y: Integer);
var n:dword;
begin
//image1.Canvas.Draw(decx,decy,btm1);
image1.canvas.CopyRect(rect(0,0,500,400),btm1.Canvas,rect(decx,decy,decx+500,decy+400));
image1.canvas.pen.color:=clred;
image1.canvas.brush.color:=clwhite;
for n:=1 to nc+np-2 do begin
// image1.canvas.Pixels[round(mat3d[n].x),round(mat3d[n].y)]:=1;
image1.Canvas.Ellipse(round(mat3d[n].x)-2-decx,round(mat3d[n].y)-2-decy,round(mat3d[n].x)+2-decx,round(mat3d[n].y)+2-decy);
end;
end;
procedure TForm1.Image2MouseMove(Sender: TObject; Shift: TShiftState; X,
Y: Integer);
var n:dword;
begin
image2.canvas.CopyRect(rect(0,0,500,400),btm2.Canvas,rect(decx,decy,decx+500,decy+400));
image2.canvas.pen.color:=clred;
image2.canvas.brush.color:=clwhite;
for n:=1 to nc+np-2 do begin
if n<>pcour then begin
//image2.canvas.Pixels[round(mat3d2[n].x),round(mat3d2[n].y)]:=1;
image2.Canvas.Ellipse(round(mat3d2[n].x)-2-decx,round(mat3d2[n].y)-2-decy,round(mat3d2[n].x)+2-decx,round(mat3d2[n].y)+2-decy);
end;
end;
image2.canvas.pen.color:=clblue;
image1.canvas.pen.color:=clblue;
if (appuie) and (pcour<>0) then begin
image2.Canvas.Ellipse(x-2,y-2,x+2,y+2);
image1.Canvas.Ellipse(round(mat3d[pcour].x)-2-decx,round(mat3d[pcour].y)-2-decy,round(mat3d[pcour].x)+2-decx,round(mat3d[pcour].y)+2-decy);
end;
end;
procedure TForm1.Image2MouseDown(Sender: TObject; Button: TMouseButton;
Shift: TShiftState; X, Y: Integer);
var n:dword;
begin
appuie:=True;
pcour:=0;
for n:=1 to (np+nc-2) do begin
if (abs(mat3d2[n].x-(x+decx))<=4) and (abs(mat3d2[n].y-(y+decy))<=4) then pcour:=n;
end;
end;
procedure TForm1.Image2MouseUp(Sender: TObject; Button: TMouseButton;
Shift: TShiftState; X, Y: Integer);
var x1,y1:extended;
begin
appuie:=false;
x1:=mat3d[pcour].x;y1:=mat3d[pcour].y;
mat3d2[pcour].x:=x+decx;mat3d2[pcour].y:=y+decy;
image2.canvas.pen.color:=clred;
image2.Canvas.Ellipse(x-2,y-2,x+2,y+2);
//mat3d[pcour].z:=l*dE/(z0+x1-(x+decx));
pcour:=0;
end;
procedure TForm1.Button4Click(Sender: TObject);
var n:dword;
begin
for n:=1 to cpo do begin
m3d1.structure[n].polarite:=-1*m3d1.structure[n].polarite;
end;
with m3d1 do begin
moteur.coulfond:=$1234;
rend(rendu,1);
moteur.coulfond:=$ffff;
camera.zoom:=8;
rend('coloré',2);
rafraichis(1);
rafraichis(2);
end;
{with m3d1 do begin
with objet do begin
taille:=cpo;
nom:='suface1';
end;
//chargetexture(0,'c:\windows\Britney 06.bmp');
// chargetexture(1,'c:\windows\Britney 06.bmp');
//chargetexture(0,'c:\windows\Britney 06.bmp');
for n:=1 to cpo do begin
structure^[n].xt1:=round(matpoly[n].x1);structure^[n].xt2:=round(matpoly[n].x2);structure^[n].xt3:=round(matpoly[n].x3);
structure^[n].yt1:=round(matpoly[n].y1);structure^[n].yt2:=round(matpoly[n].y2);structure^[n].yt3:=round(matpoly[n].y3);
structure^[n].y1:=matpoly[n].x1/20;structure^[n].y2:=matpoly[n].x2/20;structure^[n].y3:=matpoly[n].x3/20;
structure^[n].x1:=matpoly[n].y1/20;structure^[n].x2:=matpoly[n].y2/20;structure^[n].x3:=matpoly[n].y3/20;
structure^[n].z1:=matpoly[n].z1/20;structure^[n].z2:=matpoly[n].z2/20;structure^[n].z3:=matpoly[n].z3/20;
structure^[n].texture:=1;
//polarite:=1;
end;
rend('texnormal',1);
rafraichis(1);
end; }
end;
procedure TForm1.timer(Sender: TObject);
begin
with m3d1 do begin
if (dehor=False) then begin
moteur.coulfond:=$1234;
//moteur.raftamp:=True;
rend(rendu,1);
{moteur.raftamp:=False;
rend('fildefer',1); }
//camera.decy:=camera.decy+9;
moteur.coulfond:=$ffff;
camera.zoom:=8;
// rend('pcav',2);
// moteur.raftamp:=True;
rend('coloré',2);
// camera.decy:=camera.decy-9;
//Moteur.grandecran:=True;
rafraichis(1);
//Moteur.grandecran:=False;
rafraichis(2);
form1.caption:='M3D:'+floattostr(m3d1.IPS)+' IPS.';
end;
end;
end;
procedure TForm1.M3D1Mousemove(Sender: TObject; Shift: TShiftState; X,
Y: Integer);
begin
if bloque=False then begin
m3d1.alpha:=x/40;
m3d1.tetha:=y/40;
end;
dehor:=False;
end;
procedure TForm1.FormKeyDown(Sender: TObject; var Key: Word;
Shift: TShiftState);
begin
with m3d1 do begin
{if key=105 then deplacey(vr);
if key=99 then deplacey(-vr);
if key=102 then deplacex(vr);
if key=100 then deplacex(-vr);
if key=104 then deplacez(vr);
if key=101 then deplacez(-vr); }
if key=221 then deplacey(vr);
if key=192 then deplacey(-vr);
if key=77 then deplacex(vr);
if key=75 then deplacex(-vr);
if key=79 then deplacez(vr);
if key=76 then deplacez(-vr);
if key=83 then begin
if bloque then bloque:=False
else bloque:=True;
end;
with camera do begin
if key=105 then decx:=decx-vr;
if key=99 then decx:=decx+vr;
if key=102 then decy:=decy-vr; //x et y
if key=100 then decy:=decy+vr;
if key=104 then perspective:=round(perspective*1.1); //z
if key=101 then perspective:=round(perspective/1.1);
end;
end;
end;
procedure TForm1.FormMouseMove(Sender: TObject; Shift: TShiftState; X,
Y: Integer);
begin
{ m3d1.alpha:=x/50;
m3d1.tetha:=y/50; }
dehor:=True;
end;
procedure TForm1.Button5Click(Sender: TObject);
begin
if openpicturedialog1.execute then begin
btm1.LoadFromFile(openpicturedialog1.FileName);
m3d1.chargetexture(0,openpicturedialog1.FileName);
im1:=openpicturedialog1.FileName;
end;
end;
procedure TForm1.Button6Click(Sender: TObject);
begin
if openpicturedialog1.execute then begin
btm2.LoadFromFile(openpicturedialog1.FileName);
im2:=openpicturedialog1.FileName;
end;
end;
procedure TForm1.Button8Click(Sender: TObject);
var n:dword;
begin
if (decy>4) then decy:=decy-4;
image1.canvas.CopyRect(rect(0,0,500,400),btm1.Canvas,rect(decx,decy,decx+500,decy+400));
//image1.Canvas.Draw(decx,decy,btm1);
image1.canvas.pen.color:=clred;
image1.canvas.brush.color:=clwhite;
for n:=1 to nc+np-2 do begin
image1.Canvas.Ellipse(round(mat3d[n].x)-2-decx,round(mat3d[n].y-decy)-2,round(mat3d[n].x)+2-decx,round(mat3d[n].y)+2-decy);
end;
image2.canvas.CopyRect(rect(0,0,500,400),btm2.Canvas,rect(decx,decy,decx+500,decy+400));
image2.canvas.pen.color:=clred;
image2.canvas.brush.color:=clwhite;
for n:=1 to nc+np-2 do begin
image2.Canvas.Ellipse(round(mat3d2[n].x)-2-decx,round(mat3d2[n].y-decy)-2,round(mat3d2[n].x)+2-decx,round(mat3d2[n].y)+2-decy);
end;
end;
{procedure TForm1.Button7Click(Sender: TObject);
var n:dword;
begin
decy:=decy+4;
image1.canvas.CopyRect(rect(0,0,500,400),btm1.Canvas,rect(decx,decy,decx+500,decy+400));
//image1.Canvas.Draw(decx,decy,btm1);
image1.canvas.pen.color:=clred;
image1.canvas.brush.color:=clwhite;
for n:=1 to nc+np-2 do begin
image1.Canvas.Ellipse(round(mat3d[n].x)-2-decx,round(mat3d[n].y-decy)-2,round(mat3d[n].x)+2-decx,round(mat3d[n].y)+2-decy);
end;
image2.canvas.CopyRect(rect(0,0,500,400),btm2.Canvas,rect(decx,decy,decx+500,decy+400));
image2.canvas.pen.color:=clred;
image2.canvas.brush.color:=clwhite;
for n:=1 to nc+np-2 do begin
image2.Canvas.Ellipse(round(mat3d2[n].x)-2-decx,round(mat3d2[n].y-decy)-2,round(mat3d2[n].x)+2-decx,round(mat3d2[n].y)+2-decy);
end;
end; }
procedure TForm1.Button9Click(Sender: TObject);
var n:dword;
begin
if (decx>4) then decx:=decx-4;
image1.canvas.CopyRect(rect(0,0,500,400),btm1.Canvas,rect(decx,decy,decx+500,decy+400));
image1.canvas.pen.color:=clred;
image1.canvas.brush.color:=clwhite;
for n:=1 to nc+np-2 do begin
image1.Canvas.Ellipse(round(mat3d[n].x)-2-decx,round(mat3d[n].y-decy)-2,round(mat3d[n].x)+2-decx,round(mat3d[n].y)+2-decy);
end;
image2.canvas.CopyRect(rect(0,0,500,400),btm2.Canvas,rect(decx,decy,decx+500,decy+400));
image2.canvas.pen.color:=clred;
image2.canvas.brush.color:=clwhite;
for n:=1 to nc+np-2 do begin
image2.Canvas.Ellipse(round(mat3d2[n].x)-2-decx,round(mat3d2[n].y-decy)-2,round(mat3d2[n].x)+2-decx,round(mat3d2[n].y)+2-decy);
end;
end;
procedure TForm1.Button10Click(Sender: TObject);
var n:dword;
begin
decx:=decx+4;
image1.canvas.CopyRect(rect(0,0,500,400),btm1.Canvas,rect(decx,decy,decx+500,decy+400));
image1.canvas.pen.color:=clred;
image1.canvas.brush.color:=clwhite;
for n:=1 to nc+np-2 do begin
image1.Canvas.Ellipse(round(mat3d[n].x)-2-decx,round(mat3d[n].y-decy)-2,round(mat3d[n].x)+2-decx,round(mat3d[n].y)+2-decy);
end;
image2.canvas.CopyRect(rect(0,0,500,400),btm2.Canvas,rect(decx,decy,decx+500,decy+400));
image2.canvas.pen.color:=clred;
image2.canvas.brush.color:=clwhite;
for n:=1 to nc+np-2 do begin
image2.Canvas.Ellipse(round(mat3d2[n].x)-2-decx,round(mat3d2[n].y-decy)-2,round(mat3d2[n].x)+2-decx,round(mat3d2[n].y)+2-decy);
end;
end;
procedure TForm1.Button12Click(Sender: TObject);
var lo:word;
var typ:string;
begin
if savedialog1.Execute then begin
{m3d1.SauveTextures(1,savedialog1.filename);
m3d1.SauveStructure(savedialog1.filename);
m3d1.SauveObjet(savedialog1.filename);
lo:=length(savedialog1.filename);
typ:=Copy(savedialog1.filename,lo-3, 4); }
// typ:=savedialog1.filterindex;
if savedialog1.filterindex=1 then sauvesurface(savedialog1.filename);
if savedialog1.filterindex=2 then begin
m3d1.SauveTextures(1,savedialog1.filename);
m3d1.SauveStructure(savedialog1.filename);
m3d1.SauveObjet(savedialog1.filename);
end;
end;
end;
procedure TForm1.Button13Click(Sender: TObject);
var lo:word;
var typ:string;
begin
if opendialog1.Execute then begin
lo:=length(opendialog1.filename);
typ:=Copy(opendialog1.filename,lo-3, 4);
if typ='.O3D' then m3d1.ChargeObjet(opendialog1.filename); //chargement d'un objet 3D (géré par M3D)
if typ='.sur' then chargesurface(opendialog1.filename); //chargement d'une surface (interne)
//chargesurface(opendialog1.filename);
end;
end;
procedure TForm1.Button14Click(Sender: TObject);
label l1;
begin
if rendu='fildefer' then begin
rendu:='texnormal';goto l1;
end;
if rendu='texnormal' then begin
rendu:='texombré';goto l1;
end;
if rendu='texombré' then begin
rendu:='ombré';goto l1;
end;
if rendu='ombré' then begin
rendu:='pcav';goto l1;
end;
if rendu='pcav' then begin
rendu:='coloré';goto l1;
end;
if rendu='coloré' then begin
rendu:='fildefer';goto l1;
end;
l1:
with m3d1 do begin
moteur.coulfond:=$1234;
rend(rendu,1);
moteur.coulfond:=$ffff;
camera.zoom:=8;
rend('coloré',2);
rafraichis(1);
rafraichis(2);
end;
end;
procedure Tform1.sauvesurface(fichier:string);
var
fi:file;
t1,t2,n:word;
begin
t1:=length(im1);t2:=length(im2);
for n:=1 to t1 do begin
m1[n]:=ord(im1[n]);
end;
for n:=1 to t2 do begin
m2[n]:=ord(im2[n]);
end;
AssignFile(fi,fichier+'.sur');
Rewrite(fi, 1);
Blockwrite(fi,t1,2);
Blockwrite(fi,t2,2);
Blockwrite(fi,m1,t1);
Blockwrite(fi,m2,t2);
Blockwrite(fi,nc,2);
Blockwrite(fi,np,2);
Blockwrite(fi,mat3d,(np+nc-2)*30);
Blockwrite(fi,mat3d2,(np+nc-2)*30);
CloseFile(Fi);
end;
procedure Tform1.chargesurface(fichier:string);
var
fi:file;
t1,t2,n:word;
begin
AssignFile(Fi,fichier);
Reset(Fi,1);
Blockread(fi,t1,2);
Blockread(fi,t2,2);
Blockread(fi,m1,t1);
Blockread(fi,m2,t2);
Blockread(fi,nc,2);
Blockread(fi,np,2);
Blockread(fi,mat3d,(np+nc-2)*30);
Blockread(fi,mat3d2,(np+nc-2)*30);
CloseFile(Fi);
im1:='';im2:='';
for n:=1 to t1 do begin
im1:=im1+chr(m1[n]);
end;
for n:=1 to t2 do begin
im2:=im2+chr(m2[n]);
end;
btm1.LoadFromFile(im1);
m3d1.chargetexture(0,im1);
btm2.LoadFromFile(im2);
trctr:=false;
end;
procedure TForm1.Button15Click(Sender: TObject);
begin
if savedialog1.Execute then begin
m3d1.SauveTextures(1,savedialog1.filename);
m3d1.SauveStructure(savedialog1.filename);
m3d1.SauveObjet(savedialog1.filename);
end;
end;
procedure TForm1.appercu;
var
n,q1,q2,q3:dword;
mx,my,mz:extended;
begin
with m3d1 do begin
//m3d1.Moteur.raftamp:=false;
for n:=1 to cpo do begin
//mat3d[n].z:=l*dE/(z0+mat3d[n].x-mat3d2[n].x);
q1:=matpoly[n].p1;q2:=matpoly[n].p2;q3:=matpoly[n].p3;
structure^[n].z1:=l*dE/((z0+mat3d[q1].x-mat3d2[q1].x+1E-5)*20); //recalcul des profondeurs
structure^[n].z2:=l*dE/((z0+mat3d[q2].x-mat3d2[q2].x+1E-5)*20);
structure^[n].z3:=l*dE/((z0+mat3d[q3].x-mat3d2[q3].x+1E-5)*20);
end;
with objet do begin
taille:=cpo;
nom:='suface1';
end;
//chargetexture(0,'c:\windows\Britney 06.bmp');
// chargetexture(1,'c:\windows\Britney 06.bmp');
//chargetexture(0,'c:\windows\Britney 06.bmp');
{ for n:=1 to 100 do begin
m3d1.voirtexture(1);
end;}
for n:=1 to cpo do begin
structure^[n].xt1:=round(matpoly[n].x1);structure^[n].xt2:=round(matpoly[n].x2);structure^[n].xt3:=round(matpoly[n].x3);
structure^[n].yt1:=round(matpoly[n].y1);structure^[n].yt2:=round(matpoly[n].y2);structure^[n].yt3:=round(matpoly[n].y3);
structure^[n].y1:=-matpoly[n].x1/20;structure^[n].y2:=-matpoly[n].x2/20;structure^[n].y3:=-matpoly[n].x3/20;
structure^[n].x1:=matpoly[n].y1/20;structure^[n].x2:=matpoly[n].y2/20;structure^[n].x3:=matpoly[n].y3/20;
//structure^[n].z1:=matpoly[n].z1/20;structure^[n].z2:=matpoly[n].z2/20;structure^[n].z3:=matpoly[n].z3/20;
structure^[n].texture:=0;structure^[n].couleur:=random($ffff);
with structure^[n] do begin
polarite:=-defsens(x1,y1,x2,y2,x3,y3);
end;
//polarite:=1;
end;
mx:=0;my:=0;mz:=0;
for n:=1 to cpo do begin
with structure^[n] do begin
mx:=mx+x1+x2+x3;
my:=my+y1+y2+y3;
mz:=mz+z1+z2+z3;
end;
end;
mx:=mx/(3*cpo);
my:=my/(3*cpo);
mz:=mz/(3*cpo);
{ with camera do begin
{posx:=mx;
posy:=my;
posz:=mz;
end;}
for n:=1 to cpo do begin
with structure^[n] do begin
x1:=x1-mx;x2:=x2-mx;x3:=x3-mx; //recentrage de l'objet en son centre de gravite
y1:=y1-my;y2:=y2-my;y3:=y3-my;
z1:=z1-mz;z2:=z2-mz;z3:=z3-mz;
end;
end;
for n:=1 to cpo do begin
matsav[n].x1:=structure^[n].x1;matsav[n].x2:=structure^[n].x2;matsav[n].x3:=structure^[n].x3;
matsav[n].y1:=structure^[n].y1;matsav[n].y2:=structure^[n].y2;matsav[n].y3:=structure^[n].y3;
matsav[n].z1:=structure^[n].z1;matsav[n].z2:=structure^[n].z2;matsav[n].z3:=structure^[n].z3; //sauvegarde de la structure
matsav[n].xt1:=structure^[n].xt1;matsav[n].xt2:=structure^[n].xt2;matsav[n].xt3:=structure^[n].xt3;
matsav[n].yt1:=structure^[n].yt1;matsav[n].yt2:=structure^[n].yt2;matsav[n].yt3:=structure^[n].xt3;
end;
{ rend(rendu,1);
rafraichis(1); }
end;
end;
procedure TForm1.TrackBar1Change(Sender: TObject);
begin
l:=(trackbar1.Position);
z0:=(trackbar2.Position);
edit4.text:=floattostr(l);
edit5.text:=floattostr(z0);
appercu;
with m3d1 do begin
moteur.coulfond:=$1234;
rend(rendu,1);
moteur.coulfond:=$ffff;
camera.zoom:=8;
rend('coloré',2);
rafraichis(1);
rafraichis(2);
end;
end;
procedure TForm1.TrackBar2Change(Sender: TObject);
begin
l:=(trackbar1.Position);
z0:=(trackbar2.Position);
edit4.text:=floattostr(l);
edit5.text:=floattostr(z0);
appercu;
with m3d1 do begin
moteur.coulfond:=$1234;
rend(rendu,1);
moteur.coulfond:=$ffff;
camera.zoom:=8;
rend('coloré',2);
rafraichis(1);
rafraichis(2);
end;
end;
procedure TForm1.fragmente(dist:extended);
var n:dword;
var x1,x2,x3,y1,y2,y3,z1,z2,z3,mx,my,mz,a,b:extended;
begin
with m3d1 do begin
for n:=1 to cpo do begin
x1:=matsav[n].x1;x2:=matsav[n].x2;x3:=matsav[n].x3;
y1:=matsav[n].y1;y2:=matsav[n].y2;y3:=matsav[n].y3;
z1:=matsav[n].z1;z2:=matsav[n].z2;z3:=matsav[n].z3;
mx:=(x1+x2+x3)/3;my:=(y1+y2+y3)/3;mz:=(z1+z2+z3)/3;
structure^[n].x1:=mx*dist+x1;structure^[n].x2:=mx*dist+x2;structure^[n].x3:=mx*dist+x3;
structure^[n].y1:=my*dist+y1;structure^[n].y2:=my*dist+y2;structure^[n].y3:=my*dist+y3;
structure^[n].z1:=mz*dist+z1;structure^[n].z2:=mz*dist+z2;structure^[n].z3:=mz*dist+z3;
end;
end;
end;
procedure TForm1.Button11Click(Sender: TObject);
var n,p1,p2,p3:dword;
begin
fragmente(1.3);
m3d1.rend(rendu,1);
m3d1.rafraichis(1);
end;
procedure TForm1.TrackBar3Change(Sender: TObject);
begin
fragmente((TrackBar3.position-400)/100);
with m3d1 do begin
moteur.coulfond:=$1234;
rend(rendu,1);
moteur.coulfond:=$ffff;
camera.zoom:=8;
rend('coloré',2);
rafraichis(1);
rafraichis(2);
end;
{m3d1.rend(rendu,1);
m3d1.rafraichis(1); }
end;
procedure TForm1.Image3MouseMove(Sender: TObject; Shift: TShiftState; X,
Y: Integer);
begin
if bloque=False then begin
m3d1.alpha:=x/40;
m3d1.tetha:=y/40;
end;
dehor:=False;
end;
procedure TForm1.Button7Click(Sender: TObject);
var svimg:Tbitmap;
begin
svimg:=tbitmap.Create;
svimg.width:=506;
svimg.height:=352;
if SavePictureDialog1.Execute then begin
SavePictureDialog1.title:='Sauvegarder le rendu';
svimg.Canvas.copyrect(rect(0,0,506,352),m3d1.canvas,rect(0,0,506,352));
svimg.savetofile(SavePictureDialog1.filename+'.bmp');
end;
svimg.Destroy;
end;
procedure TForm1.Image3MouseDown(Sender: TObject; Button: TMouseButton;
Shift: TShiftState; X, Y: Integer);
var p:word;
begin
p:=m3d1.numpoly(2,x,y);
m3d1.structure[p].couleur:=$ffff-m3d1.structure[p].couleur; //couleur invérsé du polygone sélectionné
end;
/////////////////////////////////////////////Partie désitinée à relier les points en une surface uniforme faite de triangle//////////////////////////////////////
procedure TForm1.etape1;
var m,n,p,q:dword;
var d,dmin,da,al,ai,xm,ym:extended;
var npol,mpol,tpol,tlim:word;
var g:boolean;
var sens,sensi:shortint;
label l1,l2,l3;
begin
cli:=0;ctr:=0;ntrait:=0;
nf:=np+nc-2;
m3d1.canvas.pen.width:=1;m3d1.canvas.Pen.color:=clblack;
for p:=1 to nf do begin
for n:=1 to nf do begin
d:=sqrt(sqr(mat3d[n].x-mat3d[p].x)+sqr(mat3d[n].y-mat3d[p].y)); //calcul de toutes les distances du contour
Matligne^[n,p].dist:=d;Matligne^[p,n].dist:=d;
Matligne^[n,p].etat:=0;Matligne^[p,n].etat:=0;
if (n=p) then begin
Matligne^[p,n].etat:=2;Matligne^[n,p].etat:=2;
end;
end;
end;
Matligne^[1,2].etat:=1;Matligne^[2,1].etat:=1;
for n:=2 to nc-1 do begin
Matligne^[n-1,n].etat:=1;Matligne^[n,n-1].etat:=1;
lfin[n-1].p1:=n-1;lfin[n-1].p2:=n;
end;
Matligne^[nc-1,1].etat:=1;Matligne^[1,nc-1].etat:=1;
lfin[nc-1].p1:=nc-1;lfin[nc-1].p2:=1;
ctr:=nc-1;
ntrait:=nc-1;
for n:=1 to ntrait-1 do begin
multrait[n].x1:=mat3d[n].x;multrait[n].y1:=mat3d[n].y;
multrait[n].x2:=mat3d[n+1].x;multrait[n].y2:=mat3d[n+1].y;
if (multrait[n].x1-multrait[n].x2)<>0 then multrait[n].coef:=(multrait[n].y1-multrait[n].y2)/(multrait[n].x1-multrait[n].x2)
else multrait[n].coef:=314159265;
end;
multrait[ntrait].x1:=mat3d[ntrait].x;multrait[ntrait].y1:=mat3d[ntrait].y;
multrait[ntrait].x2:=mat3d[1].x;multrait[ntrait].y2:=mat3d[1].y;
if (multrait[ntrait].x1-multrait[ntrait].x2)<>0 then multrait[ntrait].coef:=(multrait[ntrait].y1-multrait[ntrait].y2)/(multrait[ntrait].x1-multrait[ntrait].x2)
else multrait[ntrait].coef:=314159265;
al:=0;
ai:=detangle(mat3d[1].x,mat3d[1].y,mat3d[2].x,mat3d[2].y,mat3d[nc-1].x,mat3d[nc-1].y);
for n:=2 to nc-2 do begin
da:=detangle(mat3d[1].x,mat3d[1].y,mat3d[n].x,mat3d[n].y,mat3d[n+1].x,mat3d[n+1].y);
al:=al+da;
end;
if al<0 then sens:=1;
if al>0 then sens:=-1;
edit2.text:=floattostr(abs(al-ai))+' '+inttostr(sens);
p:=3; //a partir du point p
for p:=1 to nc-1 do begin
for n:=1 to nc-1 do begin //1 //chercher les segments [pn] qui sortent du contour
al:=0;
if Matligne^[p,n].etat=0 then begin//2
for m:=1 to nc-2 do begin//3 //et qui ne coupent pas les segments [mm+1]
if coupe(p,n,m,m+1) then begin //4
Matligne^[p,n].etat:=2;Matligne^[n,p].etat:=2;
goto l2;
end; //4
//on verifie qu'elle ne coupe aucune droite du contour
end; //3
if coupe(p,n,1,nc-1) then begin //4
Matligne^[p,n].etat:=2;Matligne^[n,p].etat:=2;
goto l2;
end;
xm:=(mat3d[p].x+mat3d[n].x)/2;
ym:=(mat3d[p].y+mat3d[n].y)/2;
//ai:=detangle(mat3d[1].x,mat3d[1].y,mat3d[2].x,mat3d[2].y,mat3d[nc-1].x,mat3d[nc-1].y);
for q:=1 to nc-2 do begin
da:=detangle(xm,ym,mat3d[q].x,mat3d[q].y,mat3d[q+1].x,mat3d[q+1].y);
al:=al+da;
end;
da:=detangle(xm,ym,mat3d[nc-1].x,mat3d[nc-1].y,mat3d[1].x,mat3d[1].y);
al:=al+da;
//sensi:=defsens(mat3d[p].x,mat3d[p].y,mat3d[round((p+n)/2)].x,mat3d[round((p+n)/2)].y,xm,ym) //puis on verifie qu'elle ne sort pas du cadre
if abs(al)<1 then begin
Matligne^[p,n].etat:=2;Matligne^[n,p].etat:=2;
end;
l2:
end; //2
end; //1
end;
for p:=1 to nc-1 do begin
tampligne^[p]:=65535;
for n:=1 to nc-1 do begin
tampligne^[n]:=round(matligne^[p,n].dist*10);
end;
for n:=1 to nc-1 do begin
mpol:=65534;
for q:=1 to nc-1 do begin
tpol:=tampligne^[q]; //tri de matligne dans mligne
if (tpol<mpol) then begin
mpol:=tpol;
npol:=q;
end;
end;
tampligne^[npol]:=65535;
mligne^[p,n-1].num:=npol;
mligne^[p,n-1].etat:=matligne^[p,npol].etat;
end;
end;
for n:=1 to nc-2 do begin
for m:=1 to nc-2 do begin //relie l'ensemble des points a son n-ieme plus proche
p:=mligne^[m,n].num;
if Matligne^[m,p].etat=0 then begin
for q:=1 to ntrait do begin // q=point le n-ieme plus proche de m
if {coupe2(m,p,q)} coupe3(m,p,q) then begin // on verifie que [pm] ne coupe pas la q-ieme ligne deja existante
//mligne^[m,n].etat:=2;
Matligne^[m,p].etat:=2;Matligne^[p,m].etat:=2;
// g:=coupe3(m,p,q);
goto l1;
end;
end;
//mligne^[m,n].etat:=1;
Matligne^[m,p].etat:=1;Matligne^[p,m].etat:=1;
inc(ntrait);
with multrait[ntrait] do begin
x1:=mat3d[m].x;y1:=mat3d[m].y;
x2:=mat3d[p].x;y2:=mat3d[p].y;
if (x1-x2)<>0 then coef:=(y1-y2)/(x1-x2)
else coef:=314159265;
end;
l1:
end;
end;
// if ntrait>tlim then break;
end;
edit1.text:=inttostr(nf);
edit3.text:=inttostr(ntrait);
//if masq=False then begin
//m3d1.canvas.rectangle(0,0,640,480);
m3d1.canvas.Pen.color:=clblue;
tlim:=(np-1)*3+ntrait;
for p:=1 to nf do begin
for n:=1 to nf do begin
if (Matligne^[n,p].etat=1) then begin
Matligne^[n,p].etat:=0;Matligne^[p,n].etat:=0;
end;
end;
end;
Matligne^[1,2].etat:=1;Matligne^[2,1].etat:=1;
for n:=2 to nc-1 do begin
Matligne^[n-1,n].etat:=1;Matligne^[n,n-1].etat:=1;
end;
Matligne^[nc-1,1].etat:=1;Matligne^[1,nc-1].etat:=1;
ntrait:=nc-1;
for n:=1 to ntrait-1 do begin
multrait[n].x1:=mat3d[n].x;multrait[n].y1:=mat3d[n].y;
multrait[n].x2:=mat3d[n+1].x;multrait[n].y2:=mat3d[n+1].y;
if (multrait[n].x1-multrait[n].x2)<>0 then multrait[n].coef:=(multrait[n].y1-multrait[n].y2)/(multrait[n].x1-multrait[n].x2)
else multrait[n].coef:=314159265;
end;
multrait[ntrait].x1:=mat3d[ntrait].x;multrait[ntrait].y1:=mat3d[ntrait].y;
multrait[ntrait].x2:=mat3d[1].x;multrait[ntrait].y2:=mat3d[1].y;
if (multrait[ntrait].x1-multrait[ntrait].x2)<>0 then multrait[ntrait].coef:=(multrait[ntrait].y1-multrait[ntrait].y2)/(multrait[ntrait].x1-multrait[ntrait].x2)
else multrait[ntrait].coef:=314159265;
{ tlim:=(nf-v1)*3+v2;
v1:=np+nc-2;v2:=ntrait; }
//tlim:=10000;
p:=3;
for p:=1 to nf do begin
tampligne^[p]:=65535;
for n:=1 to nf do begin
tampligne^[n]:=round(matligne^[p,n].dist*10);
end;
for n:=1 to nf do begin
mpol:=65534;
for q:=1 to nf do begin
tpol:=tampligne^[q]; //tri de matligne dans mligne
if (tpol<mpol) then begin
mpol:=tpol;
npol:=q;
end;
end;
tampligne^[npol]:=65535;
mligne^[p,n-1].num:=npol;
mligne^[p,n-1].etat:=matligne^[p,npol].etat;
end;
end;
ntrait:=nc-1;
n:=5;
for n:=1 to nf-1 do begin
for m:=1 to nf-1 do begin //relie l'ensemble des points a son n-ieme plus proche
p:=mligne^[m,n].num;
if Matligne^[m,p].etat=0 then begin
for q:=1 to ntrait do begin // q=point le n-ieme plus proche de m
if {coupe2(m,p,q)} coupe3(m,p,q) then begin // on verifie que [pm] ne coupe pas la q-ieme ligne deja existante
//mligne^[m,n].etat:=2;
Matligne^[m,p].etat:=2;Matligne^[p,m].etat:=2;
// g:=coupe3(m,p,q);
goto l3;
end;
end;
//mligne^[m,n].etat:=1;
Matligne^[m,p].etat:=1;Matligne^[p,m].etat:=1;
inc(ntrait);inc(ctr);lfin[ctr].p1:=m;lfin[ctr].p2:=p;
with multrait[ntrait] do begin
x1:=mat3d[m].x;y1:=mat3d[m].y;
x2:=mat3d[p].x;y2:=mat3d[p].y;
if (x1-x2)<>0 then coef:=(y1-y2)/(x1-x2)
else coef:=314159265;
end;
if (ntrait>tlim) then break;
l3:
end;
if (ntrait>tlim) then break;
end;
// if ntrait>tlim then break;
end;
edit1.text:=inttostr(nf);
edit3.text:=inttostr(ntrait);
end;
procedure TForm1.devinepolygones;
var n,p,m,q,r,c1,c2,c3,pols,o:dword;
var xm,ym:extended;
label l4;
label l5;
begin
cpo:=1;
for n:=1 to ctr do begin
lfin[n].poly1:=0;lfin[n].poly2:=0;
matpoly[n].x1:=10000;matpoly[n].x2:=11000;matpoly[n].x3:=12000;
end;
for p:=1 to ctr do begin //en partant de la droite lfin[p]
pols:=lfin[p].poly1;
//p:=3;
c1:=lfin[p].p1;
c2:=lfin[p].p2;
for n:=1 to ctr do begin //b1 //on cherche 2 droites lfin[n] et lfin[m] pour que l'ensemble forme un triangle
if (lfin[n].p1=c1) or (lfin[n].p2=c1) then begin //b2
if (lfin[n].p1=c1) then c3:=lfin[n].p2;
if (lfin[n].p2=c1) then c3:=lfin[n].p1;
for m:=1 to ctr do begin //b3
if (((lfin[m].p1=c3) and (lfin[m].p2=c2)) or ((lfin[m].p1=c2) and (lfin[m].p2=c3))) then begin //b4
for q:=1 to cpo do begin
if (mat3d[c1].x=matpoly[q].x1) and (mat3d[c2].x=matpoly[q].x2) and (mat3d[c3].x=matpoly[q].x3) then goto l4;
if (mat3d[c1].x=matpoly[q].x2) and (mat3d[c2].x=matpoly[q].x3) and (mat3d[c3].x=matpoly[q].x1) then goto l4;
if (mat3d[c1].x=matpoly[q].x3) and (mat3d[c2].x=matpoly[q].x2) and (mat3d[c3].x=matpoly[q].x1) then goto l4; //on verifie que ce triangle n'existe pas deja sous d'autres formes
if (mat3d[c1].x=matpoly[q].x1) and (mat3d[c2].x=matpoly[q].x3) and (mat3d[c3].x=matpoly[q].x2) then goto l4;
if (mat3d[c1].x=matpoly[q].x2) and (mat3d[c2].x=matpoly[q].x1) and (mat3d[c3].x=matpoly[q].x3) then goto l4;
if (mat3d[c1].x=matpoly[q].x3) and (mat3d[c2].x=matpoly[q].x1) and (mat3d[c3].x=matpoly[q].x2) then goto l4;
end;
{ 1 2 3
2 3 1
3 2 1
1 3 2
2 1 3
3 1 2 }
xm:=(mat3d[c1].x+mat3d[c2].x)/2;
ym:=(mat3d[c1].y+mat3d[c2].y)/2;
for q:=1 to ctr do begin
if ((lfin[q].p2<>c3) and (lfin[q].p1<>c3)) and ((lfin[q].p1<>c2) or (lfin[q].p2<>c1)) and ((lfin[q].p1<>c1) or (lfin[q].p2<>c2)) then begin
if coupe2(lfin[q].p1,lfin[q].p2,c3,xm,ym) then goto l4;
end;
end;
matpoly[cpo].x1:=mat3d[c1].x;matpoly[cpo].y1:=mat3d[c1].y;//matpoly[cpo].z1:=mat3d[c1].z;
matpoly[cpo].x2:=mat3d[c2].x;matpoly[cpo].y2:=mat3d[c2].y;//matpoly[cpo].z2:=mat3d[c2].z;
matpoly[cpo].x3:=mat3d[c3].x;matpoly[cpo].y3:=mat3d[c3].y;//matpoly[cpo].z3:=mat3d[c3].z;
matpoly[cpo].p1:=c1;matpoly[cpo].p2:=c2;matpoly[cpo].p3:=c3;
// image1.canvas.Pen.color:=clblack;
//image1.canvas.Brush.color:=random($ffffff);
//image1.canvas.Polygon([point(round(matpoly[cpo].x1),round(matpoly[cpo].y1)),point(round(matpoly[cpo].x2),round(matpoly[cpo].y2)),point(round(matpoly[cpo].x3),round(matpoly[cpo].y3))]);
inc(cpo);
goto l5;
l4:
{matpoly[cpo].x1:=mat3d[c1].x;matpoly[cpo].y1:=mat3d[c1].y;matpoly[cpo].z1:=mat3d[c1].z;
matpoly[cpo].x2:=mat3d[c2].x;matpoly[cpo].y2:=mat3d[c2].y;matpoly[cpo].z2:=mat3d[c2].z;
matpoly[cpo].x3:=mat3d[c3].x;matpoly[cpo].y3:=mat3d[c3].y;matpoly[cpo].z3:=mat3d[c3].z; }
l5:
end; //f4
end; //f3
end; //f2
end; //f1
end;
dec(cpo);
edit2.text:=inttostr(cpo);
end;
function TForm1.coupe3(p1,p2,tn:word):boolean;
var n,pn:word;
var d1,d2,b1,b2,xi,x1,y1,x2,y2,x3,x4,y3,y4:extended;
var entre1,entre2:boolean;
begin
inc(cli);pn:=tn;
x1:=mat3d[p1].x;y1:=mat3d[p1].y;
x2:=mat3d[p2].x;y2:=mat3d[p2].y;
x3:=multrait[pn].x1;y3:=multrait[pn].y1;
x4:=multrait[pn].x2;y4:=multrait[pn].y2;
coupe3:=false;entre1:=false;entre2:=false;
if (x1=x2) or (x3=x4) then begin
d1:=(x1-x2)/(y1-y2+1E-8);
d2:=(x3-x4)/(y3-y4+3E-8);
b1:=x1-d1*y1;
b2:=x3-d2*y3;
xi:=(b2-b1)/(d1-d2+2E-8);
if (y3<xi) and (y4>xi) then entre1:=True;
if (y3>xi) and (y4<xi) then entre1:=True;
if ((x3=x1) and (y3=y1)) or ((x3=x2) and (y3=y2)) or ((x4=x1) and (y4=y1)) or ((x4=x2) and (y4=y2)) then entre1:=false;
if (y1<xi) and (y2>xi) then entre2:=True;
if (y1>xi) and (y2<xi) then entre2:=True;
end
else begin
d1:=(y1-y2)/(x1-x2);
//d2:=(y3-y4)/(x3-x4);
d2:=multrait[pn].coef;
b1:=y1-d1*x1;
b2:=y3-d2*x3;
xi:=(b2-b1)/(d1-d2+1E-8);
if (x3<xi) and (x4>xi) then entre1:=True;
if (x3>xi) and (x4<xi) then entre1:=True;
if ((x3=x1) and (y3=y1)) or ((x3=x2) and (y3=y2)) or ((x4=x1) and (y4=y1)) or ((x4=x2) and (y4=y2)) then entre1:=false;
if (x1<xi) and (x2>xi) then entre2:=True;
if (x1>xi) and (x2<xi) then entre2:=True;
end;
if (entre1=true) and (entre2=true) then coupe3:=true;
end;
function TForm1.coupe2(p1,p2,p3:word;x4u,y4u:extended):boolean;
var n:word;
var d1,d2,b1,b2,xi,x1,y1,x2,y2,x3,x4,y3,y4:extended;
var entre1,entre2:boolean;
begin
inc(cli);
x1:=mat3d[p1].x;y1:=mat3d[p1].y;
x2:=mat3d[p2].x;y2:=mat3d[p2].y;
x3:=mat3d[p3].x;y3:=mat3d[p3].y;
coupe2:=false;entre1:=false;entre2:=false;
if (x1=x2) or (x3=x4u) then begin
d1:=(x1-x2)/(y1-y2+1E-8);
d2:=(x3-x4u)/(y3-y4u+3E-8);
b1:=x1-d1*y1;
b2:=x3-d2*y3;
xi:=(b2-b1)/(d1-d2+2E-8);
if (y3<xi) and (y4u>xi) then entre1:=True;
if (y3>xi) and (y4u<xi) then entre1:=True;
// if ((x3=x1) and (y3=y1)) or ((x3=x2) and (y3=y2)) or ((x4u=x1) and (y4u=y1)) or ((x4u=x2) and (y4u=y2)) then entre1:=false;
if (y1<xi) and (y2>xi) then entre2:=True;
if (y1>xi) and (y2<xi) then entre2:=True;
end
else begin
d1:=(y1-y2)/(x1-x2);
d2:=(y3-y4u)/(x3-x4u);
b1:=y1-d1*x1;
b2:=y3-d2*x3;
xi:=(b2-b1)/(d1-d2+1E-8);
if (x3<xi) and (x4u>xi) then entre1:=True;
if (x3>xi) and (x4u<xi) then entre1:=True;
//if ((x3=x1) and (y3=y1)) or ((x3=x2) and (y3=y2)) or ((x4u=x1) and (y4u=y1)) or ((x4u=x2) and (y4u=y2)) then entre1:=false;
if (x1<xi) and (x2>xi) then entre2:=True;
if (x1>xi) and (x2<xi) then entre2:=True;
end;
if (entre1=true) and (entre2=true) then coupe2:=true;
{
d1*x1+b1=y1
b1=y1-d1*x1
d1*xi+b1=d2*xi+b2
(d1-d2)*xi=(b2-b1)
xi=(b2-b1)/(d1-d2) }
end;
function TForm1.coupe(p1,p2,p3,p4:word):boolean;
var n:word;
var d1,d2,b1,b2,xi,x1,y1,x2,y2,x3,x4,y3,y4:extended;
var entre1,entre2:boolean;
begin
inc(cli);
x1:=mat3d[p1].x;y1:=mat3d[p1].y;
x2:=mat3d[p2].x;y2:=mat3d[p2].y;
x3:=mat3d[p3].x;y3:=mat3d[p3].y;
x4:=mat3d[p4].x;y4:=mat3d[p4].y;
coupe:=false;entre1:=false;entre2:=false;
if (x1=x2) or (x3=x4) then begin
d1:=(x1-x2)/(y1-y2+1E-8);
d2:=(x3-x4)/(y3-y4+3E-8);
b1:=x1-d1*y1;
b2:=x3-d2*y3;
xi:=(b2-b1)/(d1-d2+2E-8);
if (y3<xi) and (y4>xi) then entre1:=True;
if (y3>xi) and (y4<xi) then entre1:=True;
if ((x3=x1) and (y3=y1)) or ((x3=x2) and (y3=y2)) or ((x4=x1) and (y4=y1)) or ((x4=x2) and (y4=y2)) then entre1:=false;
if (y1<xi) and (y2>xi) then entre2:=True;
if (y1>xi) and (y2<xi) then entre2:=True;
end
else begin
d1:=(y1-y2)/(x1-x2);
d2:=(y3-y4)/(x3-x4);
b1:=y1-d1*x1;
b2:=y3-d2*x3;
xi:=(b2-b1)/(d1-d2+1E-8);
if (x3<xi) and (x4>xi) then entre1:=True;
if (x3>xi) and (x4<xi) then entre1:=True;
if ((x3=x1) and (y3=y1)) or ((x3=x2) and (y3=y2)) or ((x4=x1) and (y4=y1)) or ((x4=x2) and (y4=y2)) then entre1:=false;
if (x1<xi) and (x2>xi) then entre2:=True;
if (x1>xi) and (x2<xi) then entre2:=True;
end;
if (entre1=true) and (entre2=true) then coupe:=true;
{
d1*x1+b1=y1
b1=y1-d1*x1
d1*xi+b1=d2*xi+b2
(d1-d2)*xi=(b2-b1)
xi=(b2-b1)/(d1-d2) }
end;
function tform1.defsens(x1u,y1u,x2u,y2u,x3u,y3u:extended):shortint;
var au,bu,yu:extended;
var se,ses:integer;
var sor,sens:boolean;
begin
ses:=1;
if ses<>0 then begin
if (y1u>y2u) and (y1u>y3u) then begin
if ((x2u-x1u)*(x3u-x1u)<0) then begin
if (x2u<x3u) then se:=1;
if (x3u<=x2u) then se:=-1;
end;
if (x2u<x1u) and (x3u<x1u) then begin
au:=(y1u-y2u)/(x1u-x2u);
bu:=y2u-au*x2u;
yu:=au*x3u+bu;
if (y3u<yu) then se:=1;
if (y3u>yu) then se:=-1;
if y3u=yu then se:=0;
end;
if (x2u>x1u) and (x3u>x1u) then begin
au:=(y1u-y2u)/(x1u-x2u);
bu:=y2u-au*x2u;
yu:=au*x3u+bu;
if (y3u<yu) then se:=-1;
if (y3u>yu) then se:=1;
if y3u=yu then se:=0;
end;
if (x1u=x2u) then begin
if (x3u<x2u) then se:=-1;
if (x3u>x2u) then se:=1;
se:=0;
end;
end;
if (y1u<y2u) and (y2u>y3u) then begin
if ((x1u-x2u)*(x3u-x2u)<0) then begin
if (x3u<x1u) then se:=1;
if (x1u<=x3u) then se:=-1;
end;
if (x1u<x2u) and (x3u<x2u) then begin
au:=(y2u-y3u)/(x2u-x3u);
bu:=y3u-au*x3u;
yu:=au*x1u+bu;
if (y1u<yu) then se:=1;
if (y1u>yu) then se:=-1;
if y1u=yu then se:=0;
end;
if (x1u>x2u) and (x3u>x2u) then begin
au:=(y2u-y3u)/(x2u-x3u);
bu:=y3u-au*x3u;
yu:=au*x1u+bu;
if (y1u<yu) then se:=-1;
if (y1u>yu) then se:=1;
if y1u=yu then se:=0;
end;
if (x2u=x3u) then begin
if (x1u<x2u) then se:=-1;
if (x1u>x2u) then se:=1;
se:=0;
end;
end;
if (y3u>y1u) and (y3u>y2u) then begin
if ((x1u-x3u)*(x2u-x3u)<0) then begin
if (x1u<x2u) then se:=1;
if (x2u<=x1u) then se:=-1;
end;
if (x1u<x3u) and (x2u<x3u) then begin
au:=(y3u-y1u)/(x3u-x1u);
bu:=y1u-au*x1u;
yu:=au*x2u+bu;
if (y2u<yu) then se:=1;
if (y2u>yu) then se:=-1;
if y2u=yu then se:=0;
end;
if (x1u>x3u) and (x2u>x3u) then begin
au:=(y3u-y1u)/(x3u-x1u);
bu:=y1u-au*x1u;
yu:=au*x2u+bu;
if (y2u<yu) then se:=-1;
if (y2u>yu) then se:=1;
if y2u=yu then se:=0;
end;
if (x3u=x1u) then begin
if (x2u<x1u) then se:=-1;
if (x2u>x1u) then se:=1;
se:=0;
end;
end;
if (y1u=y2u) or (y1u=y3u) or (y2u=y3u) then se:=0;
if (x1u=x2u) or (x1u=x3u) or (x2u=x3u) then se:=0;
if (se*ses=-1) then sens:=false;
if (se*ses=1) or (ses=0) then begin
sens:=true;
// inc(polyd);
end;
end;
if sens then defsens:=1
else defsens:=-1;
if se=0 then defsens:=0;
end;
function TForm1.detangle(x1,y1,x2,y2,x3,y3:extended):extended;
var a,b,a2,b2,xi,yi,l1,l2,angle,x1p,y1p,x2p,y2p,x3p,y3p:extended;
var si:shortint;
begin
x1p:=x1+1E-3;y1p:=y1+1E-3;
x2p:=x2+2E-3;y2p:=y2+2E-3;
x3p:=x3+3E-3;y3p:=y3+3E-3;
if (x3p-x1p)<>0 then begin
if (y3p-y1p)<>0 then begin
a:=(y3p-y1p)/(x3p-x1p);
b:=y1p-a*x1p; //y1=a*x1+b
a2:=-1/a;
b2:=y2p-a2*x2p; //y2=a*x1+b
xi:=(b2-b)/(a-a2); //a*x+b=a2*x+b2
yi:=a*xi+b;
l1:=sqrt(sqr(yi-y2p)+sqr(xi-x2p));
l2:=sqrt(sqr(yi-y1p)+sqr(xi-x1p));
angle:=Arctan(l1/l2);
if (y3p-y1p)*(yi-y1p)<0 then angle :=pi-angle;
si:=defsens(x1p,y1p,x2p,y2p,x3p,y3p);
detangle:=si*angle*180/pi;
end
else begin
l1:=abs(y3p-y2p);
l2:=abs(x2p-x1p);
angle:=Arctan(l1/l2);
if (x3p-x1p)*(xi-x1p)<0 then angle :=pi-angle;
si:=defsens(x1p,y1p,x2p,y2p,x3p,y3p);
detangle:=si*angle*180/pi;
end;
end
else begin
l1:=abs(x2p-x1p);
l2:=abs(y2p-y1p);
angle:=Arctan(l1/l2);
if (y3p-y1p)*(yi-y1p)<0 then angle :=pi-angle;
si:=defsens(x1p,y1p,x2p,y2p,x3p,y3p);
detangle:=si*angle*180/pi;
end;
end;
function TForm1.dehors(x1,y1:extended):boolean;
var q:dword;
var al,da:extended;
begin
dehors:=False;
al:=0;
for q:=1 to nc-2 do begin
da:=detangle(x1,y1,mat3d[q].x,mat3d[q].y,mat3d[q+1].x,mat3d[q+1].y);
al:=al+da;
end;
da:=detangle(x1,y1,mat3d[nc-1].x,mat3d[nc-1].y,mat3d[1].x,mat3d[1].y);
al:=al+da;
if abs(al)<1 then dehors:=True;
end;
procedure TForm1.Button7pClick(Sender: TObject);
var n:dword;
begin
for n:=1 to 1000000 do begin
image1.Picture.Bitmap.Canvas.Pixels[2,2]:=53;
end;
end;
end.
Conclusion
La partie 3D est géré par mon moteur 3D (M3D) normalement disponible sur ce site. Important:Pour faire fonctionner l'exemple dézippez le fichier dans c:\windows et suivez les indications (décompréssez les jpegs).
Sources du même auteur
Sources de la même categorie
Commentaires et avis
|
Derniers Blogs
L'INTERFACE NATURELLE DE WINDOWS PHONE 7 SERIESL'INTERFACE NATURELLE DE WINDOWS PHONE 7 SERIES par odewit
La tendance est aux interfaces naturelles (NUI), et le keynote de Bill Buxton au MIX l'a bien souligné.
La charte graphique et ergonomique de Windows Phone 7 a donc été entièrement repensée en vue d'obtenir un maximum d'efficacité sur ce point. En re...
Cliquez pour lire la suite de l'article par odewit COMMENT MAPPER UNE VUE SQL SUR UNE COLLECTION DE COMPLEX TYPE?COMMENT MAPPER UNE VUE SQL SUR UNE COLLECTION DE COMPLEX TYPE? par Matthieu MEZIL
Avec EF, les vues doivent être mappées sur des entity types. Le problème c'est que les entity types doivent avoir une clé. Avec EF, nous avons les complex type qui n'ont pas de clé mais les vues ne peuvent pas être mappées dessus. Avec EF4, il est possibl...
Cliquez pour lire la suite de l'article par Matthieu MEZIL [WF4] UN BINDING ACTIVITY/ACTIVITYDESIGNER QUI PASSE MAL?[WF4] UN BINDING ACTIVITY/ACTIVITYDESIGNER QUI PASSE MAL? par JeremyJeanson
Certain d'entre vous on peut être vécu cette situation embarrassante après quelques temps passer avec WF4 : Au début avec mon " ActivityDesigner" , tout allait bien. Et puis un jour j'ai au des problèmes de " Binding" . Alors nous sommes allé sur le site ...
Cliquez pour lire la suite de l'article par JeremyJeanson
Forum
QREPORT QREPORT par lounnaci
Cliquez pour lire la suite par lounnaci [à SUPPRIMER][à SUPPRIMER] par br1969
Cliquez pour lire la suite par br1969
Logiciels
Academy System (10.9.4.0)ACADEMY SYSTEM (10.9.4.0)Logiciel de gestion des établissements.
- élèves/étudiants (inscription, dossier, absence...)
-... Cliquez pour télécharger Academy System Xilisoft Convertisseur Vidéo Ultimate (5.1.39.0305)XILISOFT CONVERTISSEUR VIDéO ULTIMATE (5.1.39.0305)Xilisoft Convertisseur Vidéo Ultimate est un outil puissant de conversion vidéo, facile à utilise... Cliquez pour télécharger Xilisoft Convertisseur Vidéo Ultimate Xilisoft DVD Ripper Ultimate (5.0.64.0304)XILISOFT DVD RIPPER ULTIMATE (5.0.64.0304)Xilisoft DVD Ripper Ultimate est un logiciel excellent pour copier et convertir DVD vers presque ... Cliquez pour télécharger Xilisoft DVD Ripper Ultimate Rigs of Rods (63.3)RIGS OF RODS (63.3)c'est un jeu de multi-simulation camions,autobus voitures, avions, bateaux, hélicoptère avec défo... Cliquez pour télécharger Rigs of Rods
|